Super Dungeon Delve
About
Super Dungeon Delve is retro style 2D dungeon crawl game. It was created as a learning project to learn and get started with with the Godot Engine. The game was inspired by rougelikes and the 80s Gauntlet arcade game, Gauntlet
The scope was kept deliberately small, in order to achieve some semblance of a finished/playable game
Objective
You are Sir Pixelot and you have carelessly stumbled into the 'Dungeons of Generic Doom'. Resigned to your fate, have no option but press on, see much gold you can find, how many monsters you can vanquish and how deep this dungeon goes ...
Features (v1)
- Randomly generated levels (dungeons) using BSP tree method
- Three different enemies (goblins, skeletons, slimes) with different attack patterns and behaviors
- Collectable treasure & health potions
- Exit to next level hidden in each level, takes you deeper into the dungeon
- Random chances of rare treasure rooms and rare red 'super monsters', probabilty increases with level depth
- Joypad and keyboard controls
Keyboard Controls
- WASD, cursor keys: move
- 'z', ctrl & space: attack
- Escape: pause the game
- Enter, space: select option in menus
- '0' (zero): save a screenshot