Surface Level (javijavi7)
About
controls
Note: Pico-8 is a virtual console. It refers to buttons X and O in-game. Click the controller icon on the right of the window for more details.
← slow down
→ speed up
↑ fake a phone call
z/c jump
x grind
S U R F A C E L E V E LPlayer has shit to do. People are in Player's way. They are asking Player deep questions. They are forcing Player to introspect. Player does not have time to deal with their emotional baggage. Player has shit to do. Help Player!
Player has commandeered a shopping cart. Ride the cart through each floor of the tower to reach Surface Level. Grind yellow rails, blow off conversation starters, bounce off springy beds, and avoid obstacles. Combine tricks to build up your combo.
Remember, the fastest way to reach Surface Level is to stay at surface level. Don't go deeper.
Surface Level was designed and built in 72 hours by Marshall Hattersley, Chris Muhrer, and Javi Muhrer as part of Ludum Dare 48. Feel free to reach out with any merchandising opportunities.