Survivalist reviews

Translated by
Microsoft from French
This game is a real surprise for me. It is an excellent mix of genres and you can only pass by if you like post-APO survival, sandbox, management, and to a lesser extent shoot games (3rd person view and 5 types of weapons to my knowledge, from pistol to rocket launcher , but enough to give the Exchange). To survive, you will be forced to recruit more or less frequented characters with varying skills in various communities and clans. The moral choices are also of the part, which is normal for a post-apocalyptic game. :) The scenario is sufficiently well thought out so that your curiosity is always solicited and I have not bothered until then (I have 26 hours of intensive play in the paws and I know that I still have a lot to do). The player will also find some notes of humor and winks without it being too heavy. Finally, the creator of this game is very accessible and listening to the community, which is really a plus. If I had to summarize survivalist in one sentence: survivalist is an incredible creation for an independent game and frankly, at that price, I see no reason to hesitate. More: scenario well thought taken into account of hunger, thirst, fatigue and even diseases such as diabetes (realistic) and cancer (even in this game "smoking kills")! system of constructions and a system of harvesting (vital at a certain stage) the varied interaction with NPC (gifts, corruption, bonuses, recruitment, intimidation...) three different end goals the difficulty is high enough without being insurmountable (be careful when you start to not maybe choose "love" as a game goal because it assumes to keep your diabetic girlfriend alive in a game where getting insulin continuously is a real challenge. Between us, it takes less effort to let it slam when the time comes...) the map is really great and the more you visit cities, the more difficulty increases (infected more leathery, hordes and looters that go back more frequently to your community) the more elaborate tactical possibilities that one might think in Some quests the creator is listening to the community less: game in English only (I think it is still widely understandable with a level "medium") start a little slow and overall it requires some time to get in hand the g raphismes are not dazzling but it's not annoying and the side a little retro participates in its consuming atmosphere if you hang tricks for beginners: during your first game, search the buildings near where you deliver Alice for find a small backpack (really useful), let Alice speak at Sienna NPC to recruit him and follow the quests to the letter until the armurie. Your comrades will encourage you to return to your bunker to establish your community, so do not spend any material to build elsewhere. The start is a bit slow but the game is worth the effort. Make several backups regularly.
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