Switchcars reviews

Translated by
Microsoft from Deutsch
Early Access Review https://youtu.be/bfIQJLQQWkU History There's no particular Story here, you just try to get as far as you can in a certain Time Firmer and flee from a Monster. Graphic The Surroundings and the Vehicles are very detailed, so you can easily see the Differences of the Vehicles. For such a side scroller, I also find the Graphics perfectly sufficient and do not affect the Fun Of the Game in any way. Gameplay It plays out quite easily. There are Buttons for Changing Vehicles, then for the Power Ups and for a Hook when you're on Foot. The best way to do it is, of course, with a Gamepad Controller, as it is optimally designed for this I find. Sound The Music provides a Lot of Excitement and the Sounds are well matched to the Vehicles. Replay Value Through the Settings and Challenges posed by the Track, you can always work on yourself. Challenge You feel slightly under time Pressure here, the further you get in the Time line and the More Demanding the Track becomes. However, after The passage of Time You still have the Opportunity to survive the Game you still need to be eaten. Conclusion Since we are still in Early Access, I am curious to see if the Game will develop further, but in itself it is a well-received Arcade game for In Between.
Translated by
Microsoft from Deutsch
Early Access Review Story Man Escapes to 2055 for an unspecified reason in the game from 1950, using all possible and Impossible driving And airplanes. Technique Graphically kept in the classic Arcade look, the Game pixels happily in front of it without appearing too ugly, a Feast For the eyes for retro fans. That's what it runs on every Calculator for. It also has a few Quirks left in Detecting Peripherals. But runs in the big bug and glitch-free. Scope The Game is divided into 10 Sections, which must always be traversed no matter what year you start. The Start Year defines the Degree of Difficulty. For each of the individual Sections you have a defined Time Limit, who this runs out comes an Alien Creature that tries to stop one, which makes the game even more exciting. There is also an Endless Mode, in the Game itself called Freerun Mode, in which Let all Levels and Landscapes be explored if they have already been unlocked. In total, there are 1100 Vehicles among them, Bulldozers, Buses, tanks, Biplanes, cable Cars, all kinds of Trains, Animals and much more. Each Vehicle has its own Values such as Mass, Drive, Fuel Quantity and consumption There are plenty of Upgrades to Collect from blue Helmet to chain drive, so that the Vehicles can be converted in full Speed and sometimes really err constructions can be faded. . As an Example, a Diesel locomotive with Gun and Hovercraft substructure, which clears even trucks'S From the Road Overall, there are almost 70 different Landscapes that also have all the Impact on the behaviour Of The Vehicles, from an Asphalt Line to tracks to alien cities. Operation control Is done via Gamepad or optional Keyboard, but a Gamepad is strongly advised, the Keyboard control is a Ridge. I used an Xbox One pad for the Test, so it allowed itself to play impeccably sound A really nice Chip tune Soundtrack, but it repeats itself in the Long run. The Sound Effects are not bombastic Now, but support the Atmosphere in the Game
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