Sword Legacy Omen reviews

Translated by
Microsoft from Deutsch
Rather Schwach. 4 Heroes Group Often comes to its Performance Limit! No in Addition to Quests to collect enough Gold for better Equipment etc. And to be well equipped against Opponents like e.g. The Dragon with 90 Points of Life! Too often luck decides During the Fight. Have nothing against something Challenge but have no Buck on Frustration! The Game also keeps getting stuck. Very annoying if you had some Luck during the Battle. And has to repeat everything again. Should few Updates come try again. In The Current State, have no Desire to play it to The end. Sorry but no buy Recommendation. A Lot of It is just not thought through and the Game consists of only one Main Story. 4/10 Points ... rgr & out
Translated by
Microsoft from Deutsch
I've never heard the Story of Uther like that. The Game really tied me to the PC for 2 Nights. What's so good about it? -Lage-based, but not "cozy"-Had only one little Bug-The Characters, especially Uther, are well done and their Stories traceable. Though not as deep as a Baldurs Gate or Dragon Age. This Game does not have that Scope either. -Music, setting, History and Fights are coherent (even if I personally don't particularly like this comic style)-There are (thankfully) no Puzzles, you can tell you from a little optional door puzzle What's not good? -Damn, why is it over? I could like to keep playing-People who don't like a linear Gameplay and like to do side Quests in an Open World Are not served here. There is no open World, nor Side Quests or Crafting Or a Build-up Part
Translated by
Microsoft from Deutsch
A nice Game that entertained me well. Not a Revelation, but without major Weaknesses. I found the Game mechanics that you could not classically "elaborate" attributes, but only by unlocking the Skills and improving the Equipment developed, refreshingly different. It is quite Fun to experiment with the eight Game characters and their Skills and to form "functioning" teams of four from them before The start of the individual Quests. Different Approaches are possible in principle, but I found a defensive Approach in which one retreats in one Direction and then lets the Opponents come, the easiest. Since sufficient Healing can be a Problem, it makes Sense to avoid damage as best you can! Since the Game Characters do not level in the classical Sense as mentioned above, the Equipment and the Free Play of The skills have an important Role to play. If you don't have the Feeling of being strong enough for the current State of the strictly linear main Story, you can use the random Battles to achieve unlimited "gold" and "Prestige" farms if necessary in order to reach a higher Level. There are no side Quests. Personally, I give the Game the Grade 7.5 out of 10