Synchrony (Enzo Giglio)
About
Imagine if the world was similar to an editing program. A world in which, just like different tracks, there was two realities: one made of sound and the other one of graphics.
Well... stop imagining it. Because as a member of the Audio and Video Synchronization Agency (AVSA), this is now your daily life. Since the Great Tragedy of the desynchronization of content creators, you have been working every day to re-establish the symphony between the Sound World, below, and the Visual World, above.
CONCEPT
Synchrony is a 3D single player puzzle experience with simple point and click interactions. It was created during the 2022 Epic Mega Jam: "As Above So Below".
Explore the two realities of this small apartment and figure out how to reconnect them together.
This is more of a proof of concept than a finished game, but it may be enhanced later!
HOW TO PLAY
WASD : Move
Mouse : Camera
Left Clic | E : Interact
Shift : Sprint
CREDITS
The "Santsu Tsou" Team
Rouau Gaëlle : 3D & Level Artist
Schoepfer Maëlys : Game Designer
Toth Benoît : Programmer & Tech Artist
Zelvelder Nicolas : Game & Level Designer
Giglio Enzo : Sound Designer