TACTIBO
About
"TACTIBO" is a turn-based tactical game in which the player embodies a deity who manipulates the environment by moving portions of the arena, impacting the patterns of allied "champions" and enemy "challengers". He must repel waves of challengers who have come to conquer the city, giving his champions the advantage.
ProjectTACTIBO is a two weeks student project where we had to prototype the first iteration of a turn-based tactical game.
Game Tutorial InputsMouse and Keyboard.
Victory ConditionThe player must defend his base against waves of advancing enemies. He wins the game if the base survives. However, if the enemies reach the base, he loses.
Elisa Knopp - Concept Artist/Character Artist - LinkedIn
Alice Fernandez - Character Artist/UI Artist - LinkedIn
Capucine Toussaint - Environment Artist - LinkedIn
Hugo Bonte - Environment Artist - LinkedIn
Thomas Dupriez - FX artist - LinkedIn
Valentin Betrancourt - Game Programmer - LinkedIn
Louis Houyez - Game Programmer - LinkedIn
Axel Chatelain - Game Programmer - LinkedIn
Game DesignSamuel Basset - Game Designer/Level Designer - LinkedIn
Mathieu Desmarchelier - Game Designer/Level Designer - LinkedIn
Emilie Reineke - Game Designer/Level Designer - LinkedIn
Timothé Dauplay - Game/Level Designer/Producing - Website