Taimumari reviews

Translated by
Microsoft from Spain
Taimumari is a beautiful 8-bit plataformero indie game, with an acceptable history, a great soundtrack and a respectable difficulty. It Has many powers, from bombs to a kind of giant yoyo to defeat enemies, a shield as a defense and a store to buy upgrades. The main bosses are very good. It invites You to replayability, since there are hidden bosses and other collectibles. It Is almost always in offers, so if you are interested in Plataformeros games, give it a chance.
Translated by
Microsoft from French
Taimumari is a beautiful little find that will undoubtedly delight fans of mega man as platformer/action games in a pure retro style without the technical constraints of the time. The biggest concern of this game is for me its lack of replayability because although four modes of difficulty are offered, I have not unlocked any new game + once the easy mode completed. Nevertheless I spent two very good hours of play for barely €5 and so I recommend Taimumari to all the nostalgic of the first Mega Man games and to the curious lovers of challenge who would like to discover the genre. Full test: http://aquab0n.fr/2016/01/test-taimumari.html
Translated by
Microsoft from Russian
Product received for free is a Great game with a variety of levels, funky abilities and, of course, cute main character! With pleasure passed to the end, including the evil ending, which, incidentally, liked even more good x)) Control at first seems difficult, but then get used to and easily use their skills to help and attack enemies, and defend against them. The hardest was to pass the game on the Harda, where you immediately feel the difference in complexity, as opposed to normal. I Had to pump as much as possible, but it was even more interesting to play. Separately I would like to allocate the third part of Vari-Kuon where I have considered the largest number of deaths X) In general, a good toy, for which you can have a great time. I Recommend to others too: 3
Translated by
Microsoft from Russian
Platformers-that child trauma, which I will not forget, probably, for the rest of my days. Sonic, Chip and Dale-pain and suffering... Mario-repeating, like an eight-bit mantra full of humiliation and bullying "Tu-tu! Tu-ru-ru-ru-tu! ". I have never been able to play well in platformers, each level was given to me far from the first attempt. Probably thanks to these emotions and repetitions I remembered those games But all this complexity-invariably gave another sensation-the feeling of a long-awaited victory over another boss! Long forgotten sensation, left in a distant childhood. But Today this sensation has returned to me-Taimumari does not promise an easy walk through the levels, it will not allow you to persist where the restless, it will not let you pull the time and Othiliut before a serious fight. For her pleasant and several caramel graphics hides the same oldschool-hardcore gameplay from childhood, complemented by stylish and drive sound. Eight bits out of eight!