Take care of the doggie!

Add to
My games
Add to
Wishlist
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

The idea was not fully implemented, but I can tell you about it here:
The theme of the game jam was "Take care". The main character has a dog, and to get to the house, the player must choose a path so as not to drop the dog's hp to 0, but at the same time not to lose his own. Consequently, there should have been impassable traps on the way, which the player had to choose deliberately, thinking before the one who would lose hp.
It was also not possible to fully explain the traps, so the car and the thunder scare the dog with their sounds, and do not directly cause damage with electricity, as one might think.

The game was supposed to teach that if you take on all the hardships and difficulties, then you will not get as far as if you shared them with a friend who is ready to help you.
You have to take care about your friends, but don't forget about yourself.

MaDe by

Artist KingZer0 https://twitter.com/_KingZer0_
Composer Lucas Questr https://twitter.com/LQuestr
Programmers
Hash'ak https://twitter.com/_hashak
Musheerme https://twitter.com/Musheerme

Used assets
Sound effects obtained from zapsplat.com
UI by https://assetstore.unity.com/publishers/47220
Sounds by https://assetstore.unity.com/publishers/6779
sounds by https://assetstore.unity.com/publishers/9381

Platforms
Release date
Developer
Hash'ak
Age rating
Not rated

System requirements for PC

Read more...
Edit the game info
Last Modified: Aug 28, 2020

Where to buy

itch.io