Taking out the Trash (SelfMadeGames)
About
Taking out the Trash [v.01] is a 3D physics-based minigame. The game was developed in 6 days and submitted to a private rapid ideation event, the theme being, 'Cop26'.
OBJECTIVES
Your goal is to clean the streets! Collect trash and throw it in dumpsters to generate points. Dumpsters yield different points depending on how fast they are moving.
CONTROLS
- Use the arrow keys or W, A, S, D to move
- MB1 - Pick up trash / MB2 - Throw trash
- Press 'ESC' to pause the game
- Press 'spacebar' to jump
Work Times
The jam lasted for two weeks. Week 1 was for planning, and week 2, was for production. Below are my production days during week 2.
DayDate1 12rd Mar2 13th Mar3 15th Mar4 16th Mar5 17th Mar618th MarAssets
The art is outsourced and the sounds were obtained from either 'freesound.org' or YouTube (Copyright free) under the Creative Commons licence. Under the game jam rules, I have credited the owners below.
Asset Font/Art/Sound Owner Link Westmeath Font FamilyFontTwicolabs Fontdationhttps://www.1001fonts.com/westmeath-font.htmlLow Poly Brick HousesArtBroken Vector
https://assetstore.unity.com/packages/3d/props/exterior/low-poly-brick-houses-13...
Low Poly Storage PackArtBroken Vectorhttps://assetstore.unity.com/packages/3d/environments/urban/low-poly-storage-pac...Ultimate Low Poly DungeonArtBroken Vectorhttps://assetstore.unity.com/packages/3d/environments/dungeons/ultimate-low-poly...Simple JoySoundAlexander Nakaradahttps://www.serpentsoundstudios.com/royalty-free-music/comedyFast Feel Banana PeelSoundAlexander Nakaradahttps://www.serpentsoundstudios.com/royalty-free-music/comedyGlass TapSoundUnicornaphobisthttps://freesound.org/people/Unicornaphobist/sounds/262958/
Message from the Developer!
Thanks very much for downloading my game! Any comments and or feedback will be greatly appreciated. This is only a demo to show off mechanics, and therefore it is a minigame.
Known Bugs
- The player can exit the starting area
- Bins and dumpsters do not respawn on 'Restart'
- Dumpsters have mass and are not kinematic