Tales from Candlekeep: Tomb of Annihilation reviews

Translated by
Microsoft from French
Product received for free Tales from Candlekeep: Tomb of annihilation takes place in the Dungeons & Dragons universe, drawing inspiration from the tomb of horror adventure written by Gary Gygax in 1978 and based on the tomb of annihilation board game released UT 2017. It is a Dungeon crawler that is played turn-by-turn with proceally generated levels. The game takes place in the peninsula of Chult, an area hit by a deadly curse. You run a troop of adventurers composed of Artus Cimber a human Ranger, Asharra a magician Aarakocra, Dragonbait a Paladin Saurial, birdsong a Barde Tabaxi and finally Qawasha a human Druide. Finally for the last member of the team it is so and only if you bought the DLC, otherwise you end up with a group of four and a free place, a choice a little "strange" from the developers. The goal is obviously to end the curse by completing forty quests located in jungle areas, dungeons, labyrinths, etc. Before you go into battle, you will need to think carefully about the skills and powers to equip your different characters. They are divided into several categories (at will, utility, daily...). The choices are varied and will allow you to adapt to each situation. If in normal difficulty you will not have too much to dig your head, as soon as you tackle the higher difficulties you will have to think about interesting synergies between your various characters to hope to survive. Each successful mission will grant you materials that gradually improve the equipment of your heroes by forging new weapons and armor to strengthen their damage, reduce the recovery time of their skills, etc. I will not hide you from the fact that the game is very based on the grind and that you will have to redo several times each mission if you want to have enough components for crafting. Graphically it's very successful and I really like the appearance effect of the tiles when constructing the levels. Every time you approach the edge of an area, a new puzzle piece falls from the sky to reveal the next. The Board game atmosphere is present and even the bad faith of the lack of luck at the dice will be of the game (yes I have "a bit" squeaked on the video, must say that missing 3 + with a d20 it hurts!). I had a good time on the game. If we put aside the "forced sale" of the DLC to take full advantage of the adventure, the rest is very nice, both in terms of content and realization. I was passing by when it came out, I'm glad I discovered it now and I think it will appeal to all lovers of the old Dungeon crawler. On the other hand I insist, you will have to grind a lot to improve your equipment which is not always pleasant and the rhythm is a little soft at the beginning, the time that the difficulty increases and that the side "I activate my powers without thinking" is no longer Possible. https://www.youtube.com/watch?v=YuxYIX9zz-I
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