Average Playtime: 2 hours

Tales of Cosmos

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Tales of Cosmos is an old-school point-and-click adventure game set in a huge open world planetary system. Pilot your rocket across space, land on planets and moons, solve puzzles, and unravel a cosmic mystery with the help of a genius monkey and a wondrous talking dog.

Take on the dual role of Perseus and Gagayev, intrepid animal astronauts who stumble into a dangerous space anomaly and get stranded on an uncharted planet named Chlorine Beach. Build your own spaceship, blast off into space, discover new planets, recruit the help of local lifeforms, and get ready for an extraordinary adventure!

Key Features
  • 2D open world adventure game inspired by 90s classics
  • Combines classic point-and-click gameplay with seamless space flight mechanics
  • A massive planetary system with many celestial objects to explore
  • Each planet has numerous characters and objects to interact with, as well as many puzzles to solve
  • Oddly charming characters with an unusual sense of humor
  • Beautiful hand-drawn environments
  • A haunting soundtrack to set the right mood for cosmic exploration
  • Interstellar puzzles - an item acquired on one planet may be useful on another
  • Integrated hint system to aid with difficult puzzles when you need it
  • Modding tools - level editor included with the game
Release date
Red Dwarf Games
Red Dwarf Games
Age rating
Not rated

System requirements for PC

  • OS: Windows XP Service Pack 3
  • Processor: Dual-core 2 GHz processor
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce 310 or equivalent graphics card
  • DirectX: Version 9.0c
  • Storage: 300 MB available space

System requirements for macOS

  • OS: Mac OS X v10.6
  • Processor: Dual-core 2 GHz processor
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce 9300M G or equivalent graphics card
  • Storage: 300 MB available space
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Last Modified: Aug 28, 2019

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    Tales of Cosmos reviews and comments

    Translated by
    Microsoft from Deutsch
    When I first saw this Game, I wanted to have it. After I finished playing it, I would say: Was it worth it. The Graphic is very important to look at, see Screenshots. The In-game music is partly minimalist, but creates the right atmosphere without annoying-even in the long term. The Puzzles are ok from the Difficulty level and there is no pixel Hunting. There are certainly one or two Hangers, but so are all the other major Adventures. The Journeys with the Rocket don't stretch the Story too heavily. All in all, a very nice Adventure, which from now on Belongs to my Favorites alongside Samorost.
    Translated by
    Microsoft from Spain
    Tales of Cosmos is a point and click in which your main goal is to help Perseus and Gagayev, two animal scientists trapped by a magnetic field on a planet in orbit. There Are Some annoyances that subtract value from the gaming experience. The space trip, although it is a good idea, can become quite boring. Riddles can sometimes have incredibly strange solutions that can become a headache to discover sometimes, while some of the items have very situational uses that can disrupt the fluency of the game when a solution that seems Obvious cannot be achieved. Tales of Cosmos is a good adventure game mired by the existing problems of its genre, along with some new ones that arise due to the deficient application of certain game mechanics. But don't let that get you away from a lovely and nostalgic trip that can be a lot of fun when you play the right notes. Note: 6/10
    Translated by
    Microsoft from Spain
    Pretty short Game of looking for objects by planets to later use them. Two Intrepid explorers (a monkey and a dog) spatially have an accident when they encounter an immense magnetic field. After an emergency landing they have to create a small spacecraft to later deactivate the magnetic field to continue the journey... The game itself is pretty short, you spend more time traveling between planets than interacting. But It is entertaining (if you get the offer is good to lose 1-2 hours). Most of the time you have to go testing the objects that you have in all possible places until you get the solution. Attention SPOILer!!! There Are Four points where you can get stuck. -At first to build the rocket. You Need Gunpowder, M is achieved on a dark "planet". You Just have to go with the spoon to the planet and you get it. -In the mine asteroid, to get the crystal. You Have to put the sword in the forging and then bark several times (all the time until it goes into resonance) to fall. -On the planet from the magnetic field to the left of the "big tripod" there is an entrance to the bottom to get the Fluzo capacitor. -To catch the last substance that asks the micónido (to light the corridor), you have to use the lunar flower of the greenhouse the accelerator and wait 3 to 4 minutes in which the flower leaves and quickly use the spoon to get the "essence."
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