Tales of Orelia
About
Tales of Orelia is a game created by Lazy Tank Studios, a group of 22 students based at Southampton Solent University. There were strict pre-requisites for a file size of 50kb which meant a lot of optimizing of code and art assets was required.
The game takes inspiration from Zelda, Pokemon and other retro titles and features Pixel art, Quests, Dungeons and a large explorable world set over 4 unique biomes.
PC/Mac Control Scheme:
- MOVE - W,A,S,D
- ATTACK - LMB (Left Mouse Button)
- OPEN INVENTORY - I
- SELECT (PICK UP) - E
- MENU (ALSO CLOSES INVENTORY) - P
Credits:
- Producer - Kostas Dokos
- Jr Producer / Designer - Sam Wilson
- Creative Director - Mitchell Dixon
- Art and Sound lead - Jack Self
- Design Lead - Kyle Cornwell
- Programming Lead - Jonathan Carter
- Social Media - Chris Martin
Design Department
- World Builder - Kyle Cornwell
- Puzzles and Quests - Oliver Neale
- Enemy Design - Mitchell Dixon
- Level Designers - Samuel Wilson / Ed Goodhew / Alex Betson
- Items and Abilities - Chris Martin
Programming Department
- Gameplay Programming - Graham Hillman / Gabriel Potamianos / Tony Parsons / Toby Wishart
- AI - Tom Last
- Assets - Andreas Kraemer
- Tools - Jonathan Carter
- Platform - Lewis Cleminson
Artists
- Pixel Artists - Thomas McDonald / Heidi Pearce
- Animation - Matthew Corben
- Music - Jordon Peach
- Sound Effects - Jack Self
System requirements for PC
System requirements for Android
Last Modified: Nov 22, 2019
Where to buy
itch.io