Tales of Orelia

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About

Tales of Orelia is a game created by Lazy Tank Studios, a group of 22 students based at Southampton Solent University. There were strict pre-requisites for a file size of 50kb which meant a lot of optimizing of code and art assets was required.

The game takes inspiration from Zelda, Pokemon and other retro titles and features Pixel art, Quests,  Dungeons and a large explorable world set over 4 unique biomes.

PC/Mac Control Scheme:

  • MOVE - W,A,S,D
  • ATTACK - LMB (Left Mouse Button)
  • OPEN INVENTORY - I
  • SELECT (PICK UP) - E
  • MENU (ALSO CLOSES INVENTORY) - P

Credits:

  • Producer - Kostas Dokos
  • Jr Producer / Designer - Sam Wilson
  • Creative Director - Mitchell Dixon
  • Art and Sound lead - Jack Self
  • Design Lead - Kyle Cornwell
  • Programming Lead - Jonathan Carter
  • Social Media - Chris Martin

Design Department 

  • World Builder - Kyle Cornwell
  • Puzzles and Quests - Oliver Neale
  • Enemy Design - Mitchell Dixon
  • Level Designers - Samuel Wilson / Ed Goodhew / Alex Betson
  • Items and Abilities - Chris Martin

Programming Department

  • Gameplay Programming - Graham Hillman / Gabriel Potamianos / Tony Parsons / Toby Wishart
  • AI - Tom Last
  • Assets - Andreas Kraemer
  • Tools - Jonathan Carter
  • Platform - Lewis Cleminson

Artists

  • Pixel Artists - Thomas McDonald / Heidi Pearce
  • Animation - Matthew Corben
  • Music - Jordon Peach
  • Sound Effects - Jack Self
Platforms
Release date
Developer
LazyTankStudios
Age rating
Not rated

System requirements for PC

System requirements for Android

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Tales of Orelia screenshot, image №2240432 - RAWG
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Last Modified: Nov 22, 2019

Where to buy

itch.io