Tales of Waterdeep - "A Second Chance"
About
As part of the University course, our biggest project in level design was on building a scenario based on the Dungeons & Dragons universe. The map had to serve two purposes - in other words, the player can have agency as to how they wanted to complete the level. Either the player had to fight their way to complete the objective, or they could choose to be sneaky.
This project featuers:
- physical block prototyping
- sketching
- whiteboxing Download the files to play the game! Go to this link to read more on the project!