Tank Ai Project
About
Game realised during our studies at the Gaming Campus.
Goal was to learn AI coding and improve our coding in C# through Unity.
With this projet we've learn things such as :
- Hierarchical Final State Machine
- Behavior Tree
- Using Asynchrone coroutines
- Path Finding such has Dijkstra/A*/Unity Navigation
Game Realised by :
- Floriand Jomain
- Fraçois Calvet
- Léo Chabert