Tap Adventure: Time Travel reviews

Translated by
Microsoft from Spain
Visually It is beautiful and attracts to play.... And that's pretty much the only good thing about this clicker. To begin with, the game has a few bugs, The CDR of the skills do not correspond and are reset at random, occasionally the game closes and does not save the progress (This just happened to me) Has a few achievements with the unique and brazen purpose of taking money , like to accumulate each one of the objects, To be an idle game is quite annoying, if you minimize it to the taskbar the game does not advance. This fairly inflated price, has up to monthly payments and is charged for everything As always in this kind of games costs to advance, so before wasting time here, go to other clickers that you will not be so heavy at 2 hours
Translated by
Microsoft from Spain
A Clicker Game set in a fantastic medieval world where we will have to defeat waves and waves of enemies that stand in your way. The mechanics is simple, consists of the continuous repetition of pulsar something or wait for the game itself to develop itself, to get a good or an end. Although in this particular game it is less important to pound the mouse button with your finger for many improvements that will bring you to your power. But The strategy is based more on leveling your heroes by Loot & Grinding enemies on a constant basis. For lovers of the Idle & Clicker is Artistically beautiful, Addictive, and as time goes on repetitive and tedious. The game is Free to Play, to prove nothing happens but you run the risk of causing carpal Tunnel Syndrome by craving. As a good Pay To Win, he's the worst friend in your wallet. It's Not worth paying to go any faster. Let the Magic flow or stop playing. A total embole.
Translated by
Microsoft from French
Like any good clicker it's nice at first then without new mechanics that adds after Bah it's boring. Positives: + graphics: whether it's the game or the menus it's beautiful. + Music: a repetitive strand and little original CERTE. Negative points:-logic: why a time on the bosses and no experience points by the fight, I did not understand. as the illustrations representing the heroes are slightly similar see not at all (Defender) to these, the graphic designer left in the meantime or was it stolen from another game? -not practical: the navigation by tab of menus is not practical, the cursor on it makes appear bubbles of info preventing some information useful to be readable quickly. IT'S RE-LOU. Handy question yet why clicking on a hero does not also give access to his menu. What simple thing made complicate for what? Die more often? If the goal is to have a headache, it succeeds. -bugs and slowness apparently I have keys but impossible to use them, impossible to buy things as fast as one has the money. -It's just a clicker: no surprises in the gameplay, you wanted a welcome clicker, you wanted something that sort of the lot, go your way.