Average Playtime: 4 hours

Tap Heroes

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About

Welcome to the first puppet show RPG!

Battle tons of foes, buy new upgrades, cast magic and recruit new Heroes.

Or just sit back as your Heroes do the fighting while you relax or do other things.

But just remember that you need to make sure your heroes are strong enough before you leave them to their own, especially if you are about to face a Boss!

Enjoy the show!

Features
  • Over 70 different enemies and bosses
  • 10 different areas
  • A Distinct group of heroes with different abilities
  • Interesting powers to unleash on your enemies
  • Mix of RPG and clicker grind elements with tons of skills to upgrade
  • Achievements to unlock
  • Ridiculous amounts of loot
  • Possibly infinite gameplay
  • Puppet stage graphics with cute puppet heroes!
Platforms
Release date
Developer
VaragtP
Publisher
VaragtP
Age rating
Not rated
Website
https://www.facebook.com/VaragtP-162171073843070/?fref=ts

System requirements for PC

Minimum:
  • OS: Windows XP or higher
  • Storage: 30 MB available space
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Last Modified: Dec 18, 2023

Where to buy

Steam

Top contributors

Sinkler

1 edit
122
CLICK to ADDICTION | Clicker Heroes
Jun 18, 2016
Markiplier
MINHA MÃO VAI CAIR! - Tap Heroes #1
Mar 16, 2015
Felps
CLICA, CLICA, CLICA 👆 | Clicker Heroes 2 #1
Jul 18, 2018
Felps
Clicker Heroes #1 - Slayer Of Monsters
Jan 28, 2017
LazeeLlama
TapTap Heroes - How to 9 Star a Hero
Apr 16, 2018
Team Taptap
Clicker Heroes level 1000000 - final boss fight, patch 1.0e11 [spoilers]
Jul 14, 2018
Piotr Podsiadły
View all videos
558,702 items
31.79%
TAP HERO
DEFEAT 1000000 ENEMIES
33.11%
KNIGHT
DEFEAT 100000 ENEMIES
35.10%
MASTER TAPPER
TAP 250000 TIMES
35.10%
MASTER
LEVEL UP 5000 TIMES
35.76%
TREASURE HUNTER
FIND 300 CHESTS
view all achievements
50 items
#tapheroes demo
Tap Heroes - New Game Wednesday [Live Indie Game Reviews]
First Try - Tap Heroes
View all streams
8 items

Tap Heroes reviews and comments

Translated by
Microsoft from Deutsch
TAP HEROES IS basically a simple Clicker Game. Over Time, you buy through the Gold you kill through the Enemy gets up to 4 Units (Warriors, Mageir, Ysters, Animal) and upgrade them. Meanwhile, imemr continues to rise to the Level and the Opponents get stronger and stronger. You can partly actively intervene through Skills otherwise there is not much going on. The Game is quite short and theoretically quite quickly almost everything is bought and acnn at the end only partially are still upgraded as many Things like the Attack speed etc are only limited to upgrade. This makes the Game boring very quickly. Who thinks that they get 100% of the Achievements together very quickly. After a few Hours you can have almost all the Successes, but 3 are set as high that you would have to let the Game go through for days at a Level in which you can score the Opponents One Hittet. (Kill 100,000 opponents, kill 1.000.000 Enemies and upgrade your Heroes 5000 x) I am at Level 360, have everything To be bought and at every Choir only 1-2 Values can be increased, the Rest is maximum and have killed almost about 2600 upgrades, and 60,000 opponents. Since this gets boring quickly I can't recommend it unfortunately except you are extremely into such Games and would absolutely want to have it in possession. Are you looking for more Recessions, Game tests, Gameplay Videos and the like? Then take a look in our Group. http://steamcommunity.com/groups/GandVtest
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Translated by
Microsoft from Deutsch
I can't recommend it to others. It's true that there are some interesting Ideas in this Game, but there are a few Things that really nullify the Fun. Pros:-the Idea that you have three different Characters who complement each other levelt is quite nice-Bosses and dragons (special boss dragons every 100 level) are challenging and can offer an Incentive to level the Characters further-Optics is a Matter of taste, I Find that the Optics of the Game are right-no Ingameshop! You have to pay 3 Euros to play a Game that feels less good to me as a whole than other Congregate games that can be found on Steam, but there is no In-game real Money shop and that is a Plus in my Opinion-autoprogress if Because you let the Game run ... Similar to other Games that are stored in the same way, you have to kill a certain Number of Monsters in order to unlock the next level, similar to CH, you can activate "autoprogress" mode where the Game is automatically connected to the next Zone/Area Progressizing until you get to the Point where your own Characters are too weak (in this Case die) and are reset to the previous Zone, this is in my Eyes an important Feature in these Types of Games and it is present Cons:-total it feels Less extensive in than other comparable and especially free Games, there is no Real Money shop but you have to pay 3 Euros to be able to play the Game and I think that in terms of scope there is simply not enough to justify 3 Euros-no Progress In the Game when you're not Online. Unlike AC or CH, there is no increase in Gold, no monster kills if you are not logged in. -your own Characters become stronger in a linear fashion, from a few Buffs that can be purchased in game (not for real money) and the Opponents become a test of patience quite quickly, especially Boss fights can take quite a while-the Gold Amounts are at 999,999 at the limit, to luck You can then collect even further gold but you can not understand or trace the number, the Levels of your Own abilities cost a maximum of 99.999 Gold in later Levels, I personally do not like these limitations, especially that the existing Gold Does not Reasonably displayed as soon as you exceed 999,999 is disturbing-after Zone 300 (highest Zone after Steam-archivements) it takes quite a long time to advance, even if you strain your own Index finger and the left Mouse button. Other Games have implemented it better and you can sometimes notice enormous damageboosts, some of which are connected to soft resets.
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