Tappy Trails

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Exceptional
Meh

About

Prototype for a procedural generated runner, upgrader style game. Player choose tetromino style shapes to place on the field, creating more path with the character will automatically navigate.

Levels are constructed from Layered Procedural Noise with designer configured stamps for path pieces, collectables, boosts and collectables. Core loop; explore a setting (Pine Forest) to find landmarks (blue cubes) and collect coins to unlock more player costumes and parts (hats and backpacks), and eventually unlock new settings to explore.

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Developer
Steve Halliwell
Age rating
Not rated

System requirements for PC

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Last Modified: Apr 3, 2020

Where to buy

itch.io