Target React Force
About
Target React Force is a realistic tactical VR experience where you can Train, Plan and Execute your ideas, with gameplay focused on randomisation and replayability. Use your tactical skills to navigate through the 14 designed layouts to neutralise the targets and save the hostages.
Made by one person (my first game)
Contact email: [email protected]
- Sharpen and develop your skills and tactics against the randomly spawned soft targets.
- Practice your reload speeds and your side arm transitions at the firing range
- Use the Intel/Planning Room to plot out your plans and tactics.
- What entrance point do you think is the best?
- How will you maneuver?
- What areas will you clear first and prioritise?
- When and where will you use your flashbangs?
- What weapon will you take?
- What entrance point do you think is the best?
- Execute your plan against live targets.
- Do you have the trigger discipline?
- Do you have the shot?
- Do you have what it takes?
- True random spawn system to make each time unpredictable and replayable.
- Live targets will also randomly move throughout the layout to keep you on your toes.
- Each layout will also have a random amount of targets and civilians so you never know how much or how little to expect each time.
- There won't be any hand holding here, for example it's on you to be aware of how much you're shooting. There won't be any ammo counters, it's all on you not to get caught out.
- In the heat of the moment did you fail to fully arm your gun? There won't be any highlighted parts to help you out. Remain calm and quickly fix your issue or quickly transition to your sidearm.
- if you go through a doorway without lowering your gun, you will find your gun being blocked by a wall and will be unable to shoot your target.
Made by one person (my first game)
Contact email: [email protected]
System requirements for PC
Minimum:
- OS: Windows 10
- Processor: Intel Core i5-4590
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970
- Storage: 3 GB available space
- VR Support: OpenXR, SteamVR,