Tasty TESTInc.

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About

It's your first day of work at the T.E.S.T., Inc. (Treats Exceptionally Scrumptious & Titillating, Inc.) factory, where delicious treats are made daily. It's up to you to sort them out, but there's a lot of litter around ready to spoil the party. Can you get through all 15 levels without losing your mind and quitting on the spot?

CONTROLS

  • Arrow keys (D-Pad): Select rail.
  • Enter (A Button): Open/close rail.
  • Space (Start Button): Open pause menu. Useful when you need a break.
  • Shift (B Button): Useful to return to the previous menu.

A better explanation is given in the ReadMe file included in the downloadable archive.

PLEASE NOTE: This game was developed in only seven days. Bugs are VERY possible, but hopefully they won't bite. In any case, while most feature have been successfully implemented, I unfortunately didn't have the time to fully code in the highscores, but they'll come in a future update (once the GBJam 6 is over, that is...)!

I also had to resort to music from the always great RoccoW because I couldn't find a composer in time to work on my game. Oops! I guess that's an automatic DSQ. Oh, well... Hope it doesn't deter you from enjoying my little work.

Overall, I'm pretty satisfied with how this came out. There still is some (well, a lot) of work to do, but I guess it came out pretty alright for a 7-day effort. The controls can be a little wonky at times, but they do work. Feel free to leave your thoughts in the comments!

FEATURES

  • 15 levels
  • 2 game modes and 3 difficulties
  • 4 languages (English, Italian, Spanish and Finnish)
  • A basic save system
  • Alternating color palettes!
  • Highscores which still don't fully work!

Developed in GameMaker: Studio v1.4.

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SimonLuck31
Age rating
Not rated

System requirements for PC

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Last Modified: Aug 28, 2019

Where to buy

itch.io

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