TCG (Multiplayer Edition)
About
The Multiplayer Variant of the TCG Prototype I uploaded on here earlier.
Due to not having programmed a Lobby and Matchmaking System yet, matchmaking needs to be done manually via the Control Panel in the upper right Corner:
- Run two instances of the Game on localhost.
- Set one to Host (Server + Client)
- Set the other to Client.
- Game should start after that.
Some Tips on how to play:
- Damage can be dealt by Click + Drag on the Damage Buttons once its active. Drag it on the Enemy's Stats or one of his Creatures, if you have enough Damage, it will be discarded
- Market Cards can be bought on your turn if you have enough Gold in your Pool.
- Non-Creature Cards are not Permanent, so they will be discarded right after they were played to keep the Board free for more Creatures.
Next Steps:
- Proper Game Over Mechanic
- Design the actual Cards and additional Effects
- fx: Draw Cards from Deck
- fx: Make Enemy discard a Card
- fx: Stun Target Creature
- Add Tapping Mechanic to Creatures.
- Add Sacrifice Mechanic to Cards
- Add Combo Effects based on Faction
System requirements for PC
Last Modified: Aug 29, 2022
Where to buy
itch.io