🐌 Tea for Two 🐌

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About

You are a snail! And it's great. You're adorable. You've got this little unicorn horn, and you are making it work.
  One fateful day, you have the idea to throw a tea party for a friend, but uhhhhhhh, welllll, there's one teeny tiny problem... you're out of tea. Whoops.
  In the desolate wastes of your home planet, tea is a bit hard to come by, but after greasing a few hands - quite literally - you've navigated through the mountains to a secluded valley in which tea leaves float gracefully through the wind. What a splendidly convenient turn of events!
  Your mission - should you choose to accept it - is to gather enough tea leaves to save the tea party and show your friend how special they are! This game is being developed by Aidan Walsh, a game designer, tech artist, and all-around artsy fartsy type living in sunny Chicago, trying to make silly little games that bring some small measure of joy into the world. Other Contributors:

The soundtrack of Tea for Two is Trois Gymnopédies by 19th Century French Composer Erik Satie, it's a beautiful piece and I highly recommend checking out his work!

I owe much of the fluid motion and elegance of this game to a modified version of the Klak motion library by Keijiro Takahashi, there's not a doubt in my mind that he's an actual wizard.

The original snail model can be found here, and the rocks in the environment are from the Unity Tanks! Tutorial, if you're new to game development and want to check out a thorough introductory example, it's great stuff.

 

***Small but personally significant update*** Tea for Two got some lovely coverage by Jay Castello, a writer over at Cliqist!
The blurb that makes me get all flustered and weepy is this: "Everything the game is utterly charming, from the trail that you leave behind to the truck-style beeping that plays if you move backwards. A colourful, smile-inducing moment of serenity." Even the smallest bit of praise I've gotten for this game, whether from friends or game journalists, serves as yet another reminder of why making games is so important to me. If someone created a thing that made your day, let them know! There's a good chance it'll make their whole week. Controls:
  • W / S - move forward or back
  • A / D - turn left or right
  • Escape - quit the game
  • The rest is optional, figure it out! Explore the keyboard a bit!
  (To all you Mac users out there, I will have a build available for you at the soonest possible time! Thanks for your patience!)
Platforms
Release date
Developer
Aidan Walsh
Age rating
Not rated

System requirements for PC

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🐌 Tea for Two 🐌 screenshot, image №1021084 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io