Team 27 - One Punch Worms

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About

As part of the  2022 IIM Godfather & Godmother Game Jam, our team developed One Punch Worms within 4 days.

Our constraints were:

  • Theme: Retro
  • Guideline given to our team: Worm
  • Device: Super Nintendo Entertainment System (Nintendo), aka SNES
SNES specs
  • 256x224 pixels 
  • 32 768 colors (15bit)
  • 128 hardware sprites (32x32 pixels, 64x64 pixels maximum)
  • 16x16 pixels tiles
  • 8-channel ADPCM audio
Pitch

One Punch Worms is an arcade video game where two players embody fishing baits. As worms, the contestants will have the opportunity to fight against one another by hitting as many fishes as possible, and to be the first one reaching the abyss. 

Features
  • Enemies: Fishes are enemies. 3 equidistant spawnpoints are placed at the bottom of the screen to generate fishes, which one is ruled by  timer. There are 4 types of fishes: Y -> green, X -> blue, B -> yellow, A -> red.
  • The two players can attack enemies by pressing the button matching the fishes (i.e. red fishes are marked with an "A" letter, which means players will have to press the "A" button on the SNES controller to fight them).
  • If players are to get swallowed by enemies, they can attack fishes pressing the right button.
Controls

Players will be using the controller shown below:

Credits

Game Artists: Alice BRAYER, Alizée NOUVEL

Game Programmers: Loick GOMBO, Félix JOUANNEAU, Morigan LETOURNEAU

Game Designers: William FERREIRA, Thomas FLORENT, William LAVERGNE

Producer: Alexandra FERREOL

Platforms
Genre
Release date
Developer
Whismirk
,
wildegom
,
Zeldruck
,
Strangerdragos
,
OutFoxeed
,
Alexandra FERREOL
,
WilliamLav
,
Nuclos
,
Citron_art
Age rating
Not rated

System requirements for PC

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Team 27 - One Punch Worms screenshot, image №3563423 - RAWG
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Last Modified: Sep 12, 2022

Where to buy

itch.io