Team Imastar - Prisoner of War

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About

Team Imastar

Garrett McSpadden – [email protected]

Chris Justo – [email protected]

Miguel Torres – [email protected]

Dylan Main – [email protected]

Tony Gonzalez – [email protected]

 

Programmers:

Garrett McSpadden

·         Card system

·         Start menu

·         Pause menu

·         Game over menu

·         Spawn enemy trigger

·         End cutscene

Chris Justo

·         Animation logic

·         Player actions

·         Health UI

·         Door logic

·         Enemy AI

Miguel Torres

·         Shaders

·         Implement Sound FX

·         Implement Game Music

Artists:

Dylan Main

All 3D assets

Rigging

Environment and Character textures

Tony Gonzalez

All 2D assets

Chris Justo

·         Misc. materials

·         Particle effects

Designers:

Chris Justo

·         Initial design doc

·         Game balance

Garrett McSpadden

·         Initial design doc

·         Game balance

 

Assets made before jam:

Assets created by team before jam:

3D Assets:

·         Fountain

·         Old_Stand_Old_Stand

·         Temple_Base

·         Temple_Platform_Temple_Platform

·         Rack

·         weapon_rack

·         well

·         armour_Rack

Sourced assets created before jam:

All Sounds provided by:

·         http://www.theallsounds.com/2018/02/male-grunts-sound-effects-all-sounds.html

·         https://opengameart.org/

All character animations provided by:

·         Mixamo.com

Platforms
Release date
Developer
Garrett McSpadden
Age rating
Not rated

System requirements for PC

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Last Modified: Feb 22, 2019

Where to buy

itch.io