Technobabylon reviews

Translated by
Microsoft from Deutsch
Technobabylon is a Cyberpunk Point & Click Adventure by Technocrat Games and was published by Wadjet Eye. As far as I can tell, it is the first "extensive" Game of the Developer, which then grabbed and blew me away like that, due to the ingenious Story, the super elaborated characters, the quite original Puzzle and last but not least the Cyperpunk Settings. At the first Throw a Hit-Respect, Technocrat, Respect! What do you do next? :) The Story is set in the City of Newton in 2087. The City becomes The Scene of several Crimes of a so-called "Mindjacker," who, like the Name, almost deses, can extract and store the mind and its connected Memories of its Victims. The City's Legislative Apparatus is controlled and monitored by an adaptive and constantly learning artificial Intelligence called "Central." As a result of the Events, two of the Protagonists, Investigators Charlie Regis and Max Lao, put the Case on and instructed them to arrest the Criminal. Which Motive the Mindjacker has remains unclear at first, but it turns out quite quickly that the third playable Character, the youngster Latha Sesame fleeing from Reality to the virtual World, also plays a greater Role in the Whole. Conclusion: If you are looking for a Cyberpunk crime Thriller that has been devised down to the Last detail, which is intelligent, exciting and also humorous, then you can access here without hesitation. Some really cool Plottwists and Scenarios that also raise ethical Questions await you in addition. Unfortunately, the game Also has minimal Technical Weak points, such as a slightly too low resolution and The very rudimentary graphical settings, but with which you can live-hey, it is also an Adventure Game of an Indie developer and not Triple A shooter;). I finally pulled it in Window mode, I personally found that more pleasant. This Shortcoming cannot obscure the excellent Gaming Experience for me personally. Super!
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Translated by
Microsoft from Swedish
Since the time of Monkey Island and Day of the Tentacle (also known as DOTT), this game genre seemed to have lost in popularity. After having played this on the PC as well as here on iOS (iPad) and also have played it with their commentary enabled, it appears that a huge amount of attention had been given to detail, which is not too common anymore these days. For those exclusively playing games which are photo-realistic, the graphics in this game are no photos and the resolution is pretty low (similar to the genre of the 1990s), but they look as being hand-crafted, drawn and painted. Outstanding job there. Next to the challenging puzzles and a captivating story is the amazing soundtrack, which really captures the feel and emotion of the various scenes one goes through. All in all, like a good book where the imagination is giving you the complete feeling of the story and their characters. And that from someone who usually does not read. The commentary pointed to a possible sequel at the end. Lets see when this will become available...