Temple Escape (itch) (cat.astro, Thoozee)
About
This is our entry for the AI Generated Jam (Lost Worlds). The main theme was Lost World and the additional requirement was environmental storytelling.
Play as a cat and explore (and escape from) an abandoned ancient temple while navigating through numerous entries left from Liquid Spark researchers. The flow of the game is guided by pressure plates that may open or reset doors. Furthermore, animation, assets and scene composition are used to guide the eye of the player (or at least we tried to use them this way).
Developers
cat.astro, thoozee
Softwares
Godot 4.0.1, Blender 3.3.4, GIMP 2.10.
How to play
WASD for movement.
E for picking objects in the scene.
SPACE for jump-but it's only an animation that won't do much more. But HEY! At least it can jump. :)
TAB for the entry menu.
ESC for the pause menu with additional settings.
NOTES
Since the world had to be immersive, we thought that we should focus more on the assets this time around. You play a a cat that must explore (and escape the temple). Since this is a 3D game and uses a lot of heavy stuff (shaders and rigged cat to name a few), and since it is not as optimized as we would have liked, we will release only the windows build.
The project was far larger than we thought so we had to reduce it somehow.