Terra Nova (SlipCycle)
About
a SlipCycle production
Controls
Controller 1 (Terra)
Move: ←→
Jump: A
Interact: X
Controller 2 (Nova)
Move: ←→
Jump: A
Interact: X
Keyboard
Move: AD / ←→
Jump: W / ↑
Interact: L-CTRL / R-CTRL
Game Synopsis
Set on Earth in the far distant future, this 2-player cooperative platformer explores what first contact between Indigenous and Settler peoples might look like thousands of years from now. The game follows the stories of Terra, an Elder Earthborn landkeeper, and Nova, a youthful Starborn inventor as they explore their respective environments and interact with the people in their communities. Their two worlds collide after a mysterious spacecraft crash-lands in Earthborn territory and Terra is asked to investigate. Nova, in the meantime, is separated from the rest of his people and must navigate an alien world to find them. Players must explore unique environments and interact with interesting characters to uncover mysteries of the past.
Development Team
Maize Longboat – Creative Director, Producer
Mehrdad Dehdashti – Technical Director
Ray Caplin – Artist, Animator
Beatrix Moersch – Sound Designer
Generously Supported by
Initiative for Indigenous Futures
Aboriginal Territories in Cyberspace
Hexagram Network
Social Sciences and Humanities Research Council of Canada
Department of Communication Studies, Concordia University
Special thanks to
Obx Laboratory for Experimental Media
Technoculture, Art and Games Research Centre
mLab
Grand River Post Secondary Education Office