Terraria-Like prototype
About
"Terraria-Like prototype" is my first approach to a survival game with procedural generated worlds and resources, the prototype's mechanics are heavily inspired in terraria.
Features- Different resources.
- Different tools, each one for a resource type.
- Procedurally generated world.
- Procedurally generated caves.
- Procedurally generated and configurable biomes.
- Procedurally generated resources.
- Three types of biomes, sky biome, top biome and underground biome.
- Fully optimized dynamic tile rendering system that allows huge maps.
- Inventory system with drag and drop (with some bugs).
- Resource gathering.
- Placing and removing blocks.
More things will be added on the future in order to improve the current game and test new mechanics that I would like to introduce, such as specific tiles with gravity (sand), and crafting and combat system.