TERRORhythm TRRT - music powered beat 'em up reviews

Translated by
Microsoft from Russian
Product received for free Early Access Review "TERRORHYTHM (TRRT)-Rhythm driven action beat ' em up!" Rhythm-Arcade & Beat ' em up in the style of cyberpunk. Kill enemies under incendiary melodies. Gameplay: https://www.youtube.com/watch?v=qiEFL893kfw Story: The Plot tells the story of the distant future. In The 25th century, they declared a total war on any sounds. It Seems that in the future so everyone got the buzz that the government decided to fight any sounds in the most serious way. Sounds, music, any noise became punished. Total control and total silence. But There were those who remember the melodies of the former life. These opponents of silence decided to challenge the authorities. Become one of them, fight on the side of the Terrormov! Graphics and sound: All stylishly and qualitatively decorated. The Picture pleases the look. It is juicy, bright, with a lot of light effects. The character Has a nice appearance and excellent animation. The Whole gameplay is accompanied by perfectly matched incendiary music tracks, under which to delight enemies one fun. Gameplay: To regain the opportunity For humanity to enjoy music, we will have to hack sound isolation systems. Hacking consists of passing 15 levels on which you must follow the rhythm to overcome the numerous guardians of total silence. Using 4 buttons Kill enemies, control the attack zone, accumulate and direct energy to the super-strikes. The game has 4 difficulty levels. Everyone will be able to Pass the game. It does not cause damage To you, but you lose the opportunity to get into the leaderboard. Playing at the normal level will be much more difficult, and the last two levels of difficulty are already for ardent fans and players who love hardcore and test. Bottom Line: The Game in early access, but made qualitatively, has enough content and fully working, dynamic and addictive gameplay. With updates promise to add customization character, pumping, abilities and new modes. A little disappointing monotony enemies and gameplay. At All 15 levels, we do the same attacks and see the same enemies. Only the background, music and complexity Change. But Delight Achievements, stunning music tracks, the ability to connect your muse and beat enemies under it. P. S. (for developer): A little overshadowed by the impression of the game inadequate distribution of difficulty levels. Passing at a light level is like playing with cheats. There are no Difficulties. We Just beat the enemies and we pass the game in one go. The Normal level of difficulty already makes sweat. The strangest Thing is that the first of the 15 levels of the game can easily pass on "Harde" or "horror", but the second level is difficult to overcome even on the difficulty "norm". We need to work With the balance. The Difficulty is to redistribute! The Review was written for group Reviews Online. You can Read other reviews here.
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