Texture Prototype

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About

"Texture" was supposed to be a massive multiplayer online first person shooter, built in Unity, made my a 17 year old kid.

The multiplayer online first person shooter part worked, but massive was never achieved due to the project being unceremoniously cancelled. There was too much spaghetti code, I had too big a scope, and decided to tie it all up into a neat little prototype.

This was October 24, 2014.

Now, one and a half year later, and a lot of lessons wiser, I'm releasing the working prototype. If nothing went wrong in the meantime, online should still work due to the peer-to-peer architecture of the game.

Enjoy!

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Bobstudios
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Not rated

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Last Modified: Jan 9, 2019

Where to buy

itch.io