TFG [prototype]
About
- created by: phobos2077
- version: pp1a
- made between 2018 and 2019
- engine: Unity
This is a game prototype I've made with the main goal to learn Unity game engine. I didn't have any grand vision or a concept for this game, except that I knew I wanted to make a top-down shooter with mouse aiming. When I came up with the idea to make a Battle City throwback the original plan was to make a very simple 3-level prototype with level style and gameplay close to the original game. I planned to finish it by September 2018... Well, that didn't happen. After 6 month hiatus I finally picked it up and gragged it to it's current state.
My current goal is to gather some feedback while I take a step back and re-evaluate the whole concept (hence the "prototype" status). I have a few possible directions for this game in mind, possibly abandoning the whole "Tanks" thing and just using the knowledge, code and assets gained for the next project.
DESCRIPTIONThe game has 6 levels with a bit of variety in terms of objectives. There are 3 difficulty levels you can choose (though they don't change much, were added at the last moment to make the game more accessible). There is a movement style option in the Settings to use more "traditional" control scheme (Up is North instead of Forward) though I recommend giving the default scheme a shot as it gives you more precision.
If you lose all your lives - you will be thrown back to the main menu. However, there is a Level Select option for those who want to replay from a certain level. You have to beat a previous level to unlock the next one in this menu.
SYSTEM REQUIREMENTS- Enough disk space for the unpacked game.
- Video card with Shader Model 3 support (for AO).
- Keyboard and a mouse.
Move with W, S, A, D. There are 2 movement schemes available:
- Tank controls (default)
- Modern controls (see in-game settings)
Aim with mouse (turret will aim at the cursor position). Fire Cannon = Left Mouse Button.
Use Item - Right Mouse Button.
There are two types of items available atm:
- Guided missiles (Key - 1): you have to hover mouse cursor over an enemy for half a second to lock on before you can fire.
- Land mines (Key - 2): they are placed at the current position of the tank.
Inventory contents can be seen on the right side of the screen. Currently selected item type will have a bigger icons.
To switch between inventory items press the appropriate number key for each item type (see above).
To win you have to complete all objectives listed in the top-right corner of the screen.