TGA19 Game Project 7 - Project Rothera
About
Escape the alien infested facility. Your only equipment, a gravity gun.
Project Rothera was developed by Pivot Studio from The Game Assembly Stockholm class of 2019. Using their in-house engine during their 7th game project spanning 15 weeks part-time (50%).
Programming
Alex Hansen
Andreas Runsjö
Anton Byström
Pontus Swahn
Tommi Israelsson
Level Design
Janelle Wetterholm
Robert Isberg
William Clifford
Graphics
Ellinor Lekebjer
Gabrielle Nilsson
Isabell Johansson
Julia Ekman
Sindy Cherrou
The Game Assembly is a Higher Vocational Education located in Malmö and Stockholm in Sweden. We educate game developers!
The Game Assembly’s curriculum’s in Game art, Leveldesign, Technical art, Game programming and Game Animation is written by the Swedish games industry and we continously have a dialogue about how to be in the frontier of game production.
Parallel with individual courses throughout the education our students are assigned to groups and together they create 8 games of various types, some of which you will be able to find on this page.
Is gaming and game development your passion? Are you interested in reading more about The Game Assembly and how to apply?
Please read more on our homepage:
https://www.thegameassembly.com/