The Arena (GoofyPomPom)
About
Player movement: WASD
Zoom out: Mouse Scroll
Rotate X axis camera: Click & drag right click
Esc = Open/close Menu (Doesn't pause)
SwordAttack = E
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There are currently 5 waves in the game. beat all 5 and win the game!
Goal:
Don't let the enemy reach the totem 5 times and be careful not to get hit by the goblins so much!
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Additional Infos:
- The yellow cubes that are everywhere are called 'Slot' and that's where you will be building your turrets and building (acivate by going near them)
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Did you realize?:
- The purple tower can redirect in range enemies target from the totem into itself until it got destroyed. this is a passive ability called 'Taunt'.
- That if you press E and then E again in less than .17 s there will be a combo? :)
- You can put turrets on the purple tower!
- Everytime you lend a last hit on the enemy yourself you gain +6.3$ !
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How it connects the theme: (Less is more)
- The less money you have the higher it is the probability for you to win! (Multitask! go go!)
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Credits:
- All sfx are taken from freesound.org
- All arts are made by me during Blackthornprod GAMEJAM #3
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Q & A:
1: why are the goblin so dumb? they can barely navigate to the totem properly!
A: the goblin was granted a 5-minute-navmesh brain
2: why are the scenery models looks so nice while the player character and goblin doesn't even get a 3D model?
A: Hey! cubes and cylinders are 3D models too
3: why are there a very small amount of animation?
A: the player movement is the animation