Average Playtime: 4 hours

The Asskickers

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About

The Asskickers is a modern tribute to 2D arcade beat’em ups.
Join Alex, Diane and Marcus in their action-packed journey through the heart of the modern urban jungles.
Wrongly accused, our three heroes will stand up to a corrupt political and financial elite and make white-collar criminals discover the lost art of asskicking.

-A unique and striking art style hand-crafted by French comic book artists and animators

-An action-packed adventure through 18 levels and three game modes (story, time attack, survival)

-Kick some butt with a friend in local co-op

-Chain up combos, special attacks and exclusive two-player collaborative attacks in true beat’em up fashion

-An epic soundtrack by French composer Gery Montet (Rayman, In Memoriam, Raving Rabbids : TV Party)

-Choose your asskicking weapon of choice with three different playable characters
Platforms
Release date
Developer
AGO Games
Publisher
AGO Games
Age rating
Not rated
Website
http://the-asskickers.com

System requirements for PC

Minimum:
  • OS: Windows XP, Vista, Seven, 8
  • Processor: 1.8 GHz
  • Memory: 1 GB RAM
  • Graphics: Integrated or dedicated GPU
  • Storage: 2 GB available space
Recommended:
  • OS: Windows XP, Vista, Seven
  • Processor: Dual Core Processor
  • Memory: 4 GB RAM
  • Graphics: Dedicated GPU
  • Storage: 2 GB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

2 edits
122
50.00%
Calling For Back-Up
Neutralize 20 MIBs
50.00%
Tough Guy
Clear the game without using a continue
50.00%
Group Effort
Clear the game in two-player mode
50.00%
Public Enemy
Clear Level 2
50.00%
Archeologist
Find all the 6 hidden artefacts
view all achievements
33 items

The Asskickers reviews and comments

Translated by
Microsoft from Russian
The Toy tries to leave on love to nostalgia on old-doarm bit-em-apam, in particular to Street of Rage. It Turns out sluggish. Very sensitive and not responsive control (reassign keys can not) kills the whole fan. Enemies are not very diverse, bosses light, the complexity of which had to deal with the peculiarity of control and slow reaction-from pressing the "punch" to the execution of the impact. Still It is simply impossible to raise the bonus, please do not click on the "Take"-Pofigu P.S. I did not run in the beginning, if you have the same problem-install Http:/openal. en. softonic. com/download and get back just in case-I helped the Pros + It Bitepap as if in the spirit of old games (with normal) + There are rudiments of the plot + You can fight Prymetami + any humor Cons-disgusting implementation of Boevka-meager filling level (few enemies, objects)-a problem with the environment-can not be reassigned Control keys (and my gamepad Saitek has not earned:() -It just does not want to play, can on the Skydon there is a sense to take if absolutely nothing to do
Translated by
Microsoft from Russian
Genre: Beat'em up Score: 1 out of 10 Description: You defy the face of three ugly drawn fighters for justice in the city of mired in corruption. Without you, no one will do it, all are weak and stupid and just pathetic to think before. Mediocre game, pass by there are more interesting and quality projects in this genre like-Street of Rage1-3, Street of Rage: Remastered, Golden Axe 1-3, the same Teenage Mutant Ninja Turtles on "8bitke" and that's better. From relatively new: Guns, Gore & Cannoli, Dungeons & Dragons: Chronicles of Mystara, Phantom Breaker: Battle Grounds. Pros: + There are very few projects In this genre and it can be the only doubtful plus... Cons:-Painting; -Leaves much to be desired, of course it may be the first work, but the essence does not change it is weak even compared to many other games in a similar genre. Mechanics -horrifying rudimentary, for those who have any idea of the genre, can hardly be able to play it quietly. Often you will die from ridiculous situations when there is simply no possibility to be saved. Of the brightest details: After the selection of weapons can not jump; No Dasha and running; It is impossible to interrupt blows (between them it is necessary to make a big interval) therefore after the beginning of animation of your blows the successful opponent will fall to you; Does not always work DP (special attack with Invol); Incomprehensible combo system with incomprehensible purpose; During the dusting, if you are facing an enemy you cannot "fly" past it and brake on it as an invisible wall; Limitation on impacts (very few); Your hitbox and enemy blows are disgusting small and often you will miss; Animation -It is dumb (in the sense of the performed) and sometimes terrible (the agents of the "FBI" losing their sanity and doing a protracted podkat). Content -Little enemies and they are all cloned together with clothing. Bosses -Nothing special. Plot -a set of unreburnt clichés + children's Shisfazia. -Semantic load; -Almost absent, degenerates or Neumuki all characters. -"Beating the ass"; -apparently the author/s thinks it's funny or he just ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥, because the man is slapping other men on the ass and those in turn moving forward movements in the direction of him when he stands behind... Looks very much gone. The "Animal" punishment from the winner. -Achivki are not given at their performance;
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