The Blacksmith's Sticker Book
About
Melt, shape and sharpen your weapon in The Blacksmith's Sticker Book!
Use your mouse and keyboard to complete some charming short mini games to create a dagger, sword or axe! Aim for the perfect weapon or just take your time with all of the objectives.
Now available as a sticker book - Burns, cuts and scrapes are no longer a threat in your forge!
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This project was created in Godot for the Godot Wild Jam #53 - Assembly Required and used the wildcard
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Programmers:
Jordan
Joel
Luke
Artists:
Darcie
Jake
Audio sourced from https://freesound.org/
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Blacksmiths Sticker Book Godot Wild Jam #53
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Controls:
The majority of Blacksmiths Sticker Book is played with the mouse with minor key inputs.
Melting Metal:
Objective -
Melt metal in the forge by managing the current temperature (Shown slightly above the Bellows) to match the GOAL TEMP (Top of Screen) before the timer runs out.
Controls -
Left-Click on the Bellows at the right time to raise or lower the temperature as shown on the temperature gauge (Right Side of Screen)
Weapon Hammering:
Objective -
Hit all the marks that appear on the weapon before they disappear. The more you hit the better your score.
Controls -
Left-Click on the marks as they appear along the weapon before they disappear.
Weapon Cooling:
Objective -
Get the timer between the designated time frame the closer you get the better the score. The timer will disappear after a short time period so you'll need to keep track yourself.
Controls -
Left-Click on the START Button to begin the timer.
Left-Click on the STOP Button to stop the timer.
Weapon Sharpening:
Objective -
Sharpen the blade by filling up the bar through rapid key presses before the timer runs out.
Controls -
Alternate A and D to increase the progress bar.