The Card Crafter

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THE CARD CRAFTER

Welp, that's it. My game for Ludum Dare 45. 

Description from the Ludum Dare page:

OKAY, so it's 2 minutes before deadline. It's been quite some time I haven't worked so hard on something (still did a few LoL games during the week-end).

## What's this game
It's a card game. Fight creatures, gather resources, craft cards. Yup, as simple as that.

## Big Takeways
It was hard. Like, very hard. It's very, very much a system game, with a lot of intricate elements. It's absolutely what I wanted to do though, because I usually do more narrative games, or simple puzzle games, so I underestimated the difficulty. As a result, there's a lot I couldn't do, since I just got to the point of a kinda playable state 30mn before the deadline.

# Content
The content is... poor. It's very frustrating, because building the system was obviously the hardest part, by far, and now that it's built, adding content is a lot easier. (Not adding bugs in the process would probably be a bit more challenging, but I hope the system is overall pretty safe.) In a card crafting game, you'd expect to... be able to craft a lot of things, right? Well, too bad, there are only 3 different bonuses available. Would I have had two more hours, I may have been able to add maybe 1 or 2, and just that would have exponentially raised the amount of possibilities. But well, it's 48h, no more, that's the fun /o/
I still managed to multiply the variety of enemies by 9 during the last half-hour. (Ok, there are only 9 enemies, and 3 different sprites in total. DON'T BE MEAN.)

# Polish
It's... dry. I love polishing, doing small feedback and FX everywhere. I couldn't. I hope there still is some fun in there.

# Sound
Uh, that one hurts a lot as well. I love composing music, and doing small sounds. There is... no sound in the game x_x

# Visuals
It's exceptionally poor as well, but at least there's nothing surprising about that for me. I'm a programmer. It's programmer art.

# UI
Damn, thinking the UI for such a game was quite a challenge. I lost a lot of time just trying to figure out how to present the elements in a readable way that could be understood. I think the result is ok-ish?

(Btw it's now 10 minutes after the deadline, am I an outlaw for writing that now? Oops 11 minutes! Well I don't have anything more to say right now anyway, so I guess I'll try to take a screenshot or two, and... go to bed x_x)

Platforms
Release date
Developer
Grhyll
Age rating
Not rated

System requirements for Web

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The Card Crafter screenshot, image №2196276 - RAWG
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Last Modified: Oct 7, 2019

Where to buy

itch.io