The Cloning of Zelda

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About

If you listen to one kazoo orchestra rendition of The Legend of Zelda theme this year, do it with The Cloning of Zelda.  I wrote this with friends from my live stream (twitch.tv/verbalprocessing) as a means of learning more about game development in Unity and C#.

The Cloning of Zelda was created in one week, mostly live and features hand-crafted original assets, similar by not identical gameplay and not much actual game.  Baby steps!

Credits

Ian "Verbal Processing" Strandberg: Programming

Music, and Sound Effects by Christopher and Joshua Sanderson of Three Ribbon Studios

Marker rendition of sprites: Mrs. Processing

All of the The Everyday Creative viewers and friends, past and present.  Love to the lurkers.

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VerbalProcessing
Age rating
Not rated

System requirements for PC

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The Cloning of Zelda screenshot, image №1257468 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io