The Corporate Machine reviews

Translated by
Microsoft from Russian
A very powerful global business strategy. Choose From 3 scenarios, 3 types of business-airplanes, cars and computers. We Develop from a simple regional office to international corporations. We Build head offices, distribution centers and other products. Among the key factors, in addition to assembling the machines themselves, do not forget about marketing, as well as scientific developments. Ideally, you need to keep A balance between all 3 points. The game also contains random events that can help or vice versa to harm you in your complex business path-you can open the technology, a popular magazine will write about you article, or flooding will flood your warehouses with products or more than that. At first, everything was cool, played on Beginner and rejoiced in the increase of his pocket, but then fit competitors and not enough stolen technology. It is Better to squeeze at once competitors in that region where they have settled down (to engage in marketing, to lower prices, etc.), and then they can take away a part of the market of demand for your production. They Left or not, it is possible to understand on absence of their firm in the list of activity of trade in region. It Happens even that the value of the goods I raised to $9000, and the competitor had $5600 in the same region, the same technology and other, but bought from me, because I in this region "reigned" for several years and was engaged in marketing. Roughly speaking, buyers are just accustomed to me. In General, the game is very even realistic. Also, it was amusing to try to "invent" touch screen on a black and white monitor with text symbols) In General to play, imagine yourself a tycoon, to be nervous for falling income curve and just relax-in this game more than possible. Recommend.
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Translated by
Microsoft from French
I got it in a bundle; fortunately. Don't go wasting your money on this game. It's good if you really get bored, and again. Obviously, we're not going for the graphics. This is a games sold as a game of economics. Laughing out loud. You sell 1 single object throughout the game, which you can evolve through research, and you compete with other firms-which obviously sell the same thing. To sell more, you can improve the item with technos, or do a publicity campaign. Each of these two options requires the construction of a building. The evolution of these buildings is increasingly expensive. So far, it seems "logical", whatever simplet. But the most beautiful thing is that if you do nothing, the value of your thingy will still evolve. Oh, you can also get off your competitors (in terms of advertising, I hear) so, economic level, it's still downright limited (the game itself boasts of making it simple). It's kind of like clicking on a cookie, without the cookie. There are lots of small tabs, graphics, info.... that are lacking in meaning. Nothing, strictly nothing is explained (except the goal: reach 55% market share to win. Well, personally, at one point in the game this lens went up to 60%, I don't know why). As these graphs/info have no name, just an image, you go through them by guessing their meaning; Some are rather clear, others require before in the games to finally understand their usefulness. I didn't find any. But hey, after two hours, the game planted itself without reason, so.... I took the opportunity to uninstall it. Go your way.
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