Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Counting Kingdom is a charming game for preschoolers who need to get their adding up skills right. Add the values of the attacking monsters, modify them with potions and choose the right spell (=result) to fend them off. If you are a grown up, you shouldn't have to many problems saving each and ever castle within 2h.
It's a good learning game, and that is very rare. It is for addition and subtraction up to 50. It has neat monsterdesigns fit for small children and it seems to be coded for mobile devices, meaning that the controls are mouse click only.
Approved and recommended all around. Great game for all ages.
Follow my curator at
https://store.steampowered.com/curator/28337205-Fair-Minded-Witness/
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Very nice, little Game for in between. I have had the one with 90 Minutes not too long Playing time that this Game offers at one Piece engulfed and a lot of Fun. The only Criticism I have is that I find it a pity that after all Levels have been played through there is no appeal there to continue playing. After the first Pass, if you don't get completely stupid, you already have 3 Stars at all Levels and no Motivation to play them again.
Unfortunately, there is no Long-term Motivation. Whether this will change (since it is still early access) is questionable. Nevertheless, this Game is really awesome and may also promote the grey Cells. Buy Recommendation!
Translated by
Microsoft from Italian
Microsoft from Italian
Behind a pastellosa and cartoonesque graphics hides a pretty solid game: the rules are clear and direct and, if it is true that the target of the title of Little Worlds Interactive is quite young, I spent a couple of hours in joy in looking for combinations Possible to bring down my enemies. Obviously, in full tradition with the genre, more combos will be performed, the higher the score at the end of the level. These stand out in the thirties, with the possibility of dealing with stage random selecting the difficulty we prefer: according to this will vary both the types of monsters and the numerical combinations that we will be able to create. Just as the spell we launch will be based on the sum of the numbers of the monsters, we too can add spells, thereby increasing the attack value and covering a larger surface.
At the level of fauna, our castle will be attacked by monsters with different shapes, all very pucciose, even if we have to wait to be halfway through the adventure to find the first real headaches: Maghetti that increase the numerical value of companions Neighbors, platforms that double the numbers (careful that it is easy to be fooled by these) and other solutions that we all appreciated in trying to reach a catchment area wider than the simple youngsters. In the end the result is not bad, offering some carefree hour for all the players, refreshing a little ' those basics of basic mathematics that can always serve. Sure, it's probably TOO basic notions, but the attention to detail and the edited gameplay is noticed by the gameplay choices, like that of always being able to make a move, as long as you know how to count correctly.
Come read the full review on TheShelterNetwork.com: http://theshelternetwork.com/the-counting-kingdom-recensione/