Average Playtime: 4 hours

The Dark Eye: Chains of Satinav

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About

Boardgames are fun!

The adventure game in the point-and-click genre from the German studio Daedalic Entertainment. It was highly appreciated by the players precisely because of the adventure games and quests. The game itself is a quest based on the very popular in Germany table game with the same name - The Dark Eye.

The story

In The Dark Eye: Chains of Satinav, player have to look at the world through the eyes of a young man named Geron. Geron is a hunter, and also a very unlucky young man. But this is not a natural evil rock, but someone carefully planned situation. Being the object of ridicule of the whole town, the boy does simply not despair, but, on the contrary, tries to overcome circumstances by the only possible weapon for this - smartness. And he unwittingly becomes part of a swirl of events.

Key features

In the classic for the genre manner (point the cursor, click on the button and something will happen or not) the player will have to plunge into the world that is perfectly worked, thanks to the extensive game universe. The plot is twisted so that you do not even need to be a quest lover in order to want to understand what will happen next - on the next screen. The game is designed in such a way that it will, on the one hand, win the confidence of newcomers, allowing them to retain them thanks to a system of tips, and on the other - not to frighten regulars of the genre with their simplicity. And of course - the balance between the comic and the seriousness of the events taking place will allow the player to go into the plot and feel the atmosphere.

Metascore
75
Release date
Developer
Daedalic Entertainment
Publisher
Daedalic Entertainment
Age rating
Not rated
Other games in the series
Website
http://www.satinavs-ketten.de/?lang_new=de

System requirements for Xbox One

System requirements for PlayStation 5

System requirements for Xbox Series S/X

System requirements for Nintendo Switch

System requirements for PC

  • OS: Windows VISTA/7TM
  • Processor: 2.5 GHz Single-Core-Processor or 2 GHz Dual-Core-Processor
  • Memory: 2 GB
  • Hard Disk Space: 6 GB
  • Video Card: OpenGL2.0-compatible Graphic Card with 512 MB RAM (Shared-Memory is not recommended)
  • DirectX®: 9.0c
  • Sound: DirectX9.0c-compatible Sound Card
  • Additional: Broadband Internet Connection, Mouse (third mouse button and Scroll-wheel recommended)

System requirements for PlayStation 4

System requirements for macOS

  • OS: OSX Lion (10.7)
  • Processor: 2 GHz (Dual Core) Intel
  • Memory: 2 GB
  • Hard Disk Space: 5.5 GB
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Last Modified: Nov 9, 2024

Where to buy

Xbox Store
PlayStation Store
GOG
Steam

Top contributors

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The Dark Eye: Chains of Satinav - Epic Easter Egg! (Nuri and Geron have sex)
Aug 12, 2014
SergBrNord
The Dark Eye: Chains of Satinav - Gameplay Walkthrough - Part 1
Jun 22, 2012
JustThe Mantis
The Dark Eye: Chains of Satinav - easter egg
Jun 29, 2012
Przygodoskop
The Dark Eye - Chains of Satinav - Trailer
May 9, 2012
Daedalic Ent...
The Dark Eye: Chains of Satinav - Прохождение игры на русском [#1]
Apr 21, 2014
Копилка с иг...
The Dark Eye: Chains of Satinav Trailer
Nov 22, 2012
GOG.com
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12,452 items
12.90%
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⛓️✨A blast to the past... Warming up with Timeline & revisiting Chains of Satinav like it's 2021✨⛓️
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The Dark Eye: Chains of Satinav reviews and comments

Translated by
Microsoft from Deutsch
Satinav'S Chains A dramatic Adventure with Fairies, Magic, Explorers and rough Mores, in which Geron From Andergast Nuri brings In from the Fairies Realm. With very pleasant Portions of: Dialogues and also funny Texts and Actions, without constant Running to create Tasks and solve Puzzles, Geron plays himself as he is. But luckily Geron doesn't play himself, like a blindfol-dete/r performer, where you have to constantly search for and read unimaginable Solutions, often gives Hints and comments and gets often enough help and Support from Nuri. Really beautifully drawn Environments, interesting Characters and moving Cutscenes, with logical and also a few very complicated Puzzles where more Possibilities, more Hints and more Comments Geron have lacked.
Translated by
Microsoft from Deutsch
I've never played a Point & Click Game properly. Is Probably because I'm very bad at it. It took me just over 12 Hours with the Help of the Internet to solve the Puzzles. The Drawings are beautifully made and you act quite simply through the Game. As I said, the Puzzles were partly unsolvable for me without the Help of the Internet. Which made the Game quite difficult for me. I hope by playing the same Kind you get better and so you have more Head for some Ideas. You also like to forget (at least me) that the Characters could use Spells That you can use to get closer to the Solution. The Story behind it I thought was well implemented. By the Way, one was guided through the Game by a Speaker and small Film Sequences. But What only took place between the next Chapters. It is completely Subtitled And is therefore playable even for the endless. Even though I myself have had a very hard time getting it all through, I would still recommend this Game. I like that you have to make an effort at times and don't always get everything put in front of your Feet.
Translated by
Microsoft from Deutsch
I've been hesitant for a long time to get back to grips with a Point ' n ' click adventure. As too tedious Were the classics from my Childhood like Day Of The Tentacles etc in my Memory. So I have to confess this time: At three (very short) I have been helped, since after a long click I had not found where it goes on. For me, the Game is characterized more by surprising combination/places to look for than by complex puzzles. But maybe that has to be the case with this Type of Game. Still, I had my Joy in the Game and the nicely told Story. In Summary: (+) Beautiful Look (+) good Dialogues (+) sensible action (The Game unfortunately uses and benefits little from the Black-eye world in my View. Except for the Naming of the Gods and occasional Phrases ("Black Furs" for Orcs), not much has unfortunately spilled over from the Role-playing games. On the other Hand, the Reference to The Role-playing World could deter potential Players without that Background. In retrospect, however, there is no Reason for This.) (-) short Game time (but fair again at the current Price) (-) From my Point of view Puzzles too simple, but search Game too much in the Foreground.
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