The Dark Wood
About
Opaline faces status effects as she searches the Dark Wood for her brother:
- Anger, which only responds to Calming Bell;
- Anxiety, which only responds to Toilet Paper;
- Conspiracy, which only responds to Fact Serum;
- Denial, which only responds to Sober Jam;
- Fatigue, which only responds to Rested Butter;
- Fever, which only responds to Trial Drug;
- Horror, which only responds to Therapeutic Book;
- Unconsciousness, which only responds to Star Flower.
With the help of Fairielle's magic, plus Greg's cute face, Opaline may figure out how to heal status effects without items; but even then—can she make it through the Dark Wood?—or will the status effects overcome her?
Note: Try the downloadable versions to improve performance.
GAME JAM
I made The Dark Woods for Mechanic Jam 2, a game jam with a focus on mechanics and the theme, "Status Effects." I thought this was the perfect time to practice status-based plug-ins in RPG Maker MV, as well as processing feelings about COVID-19.
Let me know what you think! I like incorporating suggestions into future patches.