Average Playtime: 1 hour

THE DAY Online

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About

Fast-paced Multiplayer Online Battle Arena Game (MOBA) - Minimized early-game farming and building - Intense and speedy combat system with no mana to manage - Take control of the arena by creating small to big scale battles all over - Cutthroat combats aiming to land that last killing blow Two Distinctive Battle Arenas - Resource Battle: Gather points to achieve victory by collecting resources, engaging combats, and destroying objects. All of your team's actions gathering points lead to continuous steam of small combats all over the arena. - Downtown: Destroy the enemy nexus by utilizing and managing strategic locations all over the map. The locations provide powerful skills to cast and immensely beneficial team wide buffs to boost combat effectiveness.
Platforms
Genre
Release date
Apr 3, 2018
Developer
Reloaded Studios
Publisher
Reloaded Studios
Age rating
Not rated
Website
https://world.thedayonline.net/

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows XP, Vista, 7, 8/8.1, 10
  • Processor: Dual core from Intel or AMD at 2.8 GHz
  • Memory: 2 GB RAM
  • Graphics: NVIDIA 9800 GT 1GB / AMD HD 4870 1GB
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
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Last Modified: Sep 17, 2019

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THE DAY Online reviews and comments

Translated by
Microsoft from French
Product received for free early access review.... Mmm.... Where is he... Mmm.... Ha! Found!!! Haaa! You scared me! Ralala, so you're still hanging on my feet, "conscience dog guard"? - Ben . . . It's weird, you're going to say good of the game, I see that your eval ' is positive. Yep, like ALDs. No big deal, now that you're here, you might as well go. - Ok . Well, this evaluation was carried out for the curations "the shareholders of the Tentakhul", so: the days is a Moba arena 3D in the pure lineage (but with a chouilla of aim), which means that it was rather wrong at first, because I respect a small little, I avoid this sub-genre of the Sub-video that is Moba. -Heiiinnn... I'm starting to understand what I'm doing here... M-mm: but say see, we can't catalog an entire genre as a loser! I'm confirming. Fortunately the Moba is so ridiculous that we can't even call it a genre. -So please stop. There are no orders in the... Ok then... Z''re not funny... In truth, the only Moba I've touched are lol, dota, heroes of storm, smite, Paragon, hyper universe and gigantic. But the only one who convinced me is the fashion for Warcraft 3, funny with buddies. Well, all this to just say that my eval ' is not going to be in the depths of balancing, or likeness with his elders, for the simple reason that I am bumping, and that I do not know me. So already, because we are well launched, we will pass on the points that upset: my God these menus of sadness. So as much the lobby can be funny once we have seized where the arena was, and that ALT + 1 makes the character dance (at least 1/4 of my gameplay), as the menu is rotten. We don't have a title screen, and the in-game navigation is laborious for nothing. So I know that it should improve, but well, that we can not change his touches in a Moba already seems to me an aberration. -It is the exit of the game, you have to give them time. Not false (rpz Perceval), but still need to succeed in making a place. Then I would say that if the people earn many levels, we do not upgrad any powers. And we buy no object. The only customization that appears to me is the secondary weapon. -They wanted to return to the source by purifying their game as much as possible. And that's all their honor, although I doubt the gameplay that will give in the long run. I will pass on the voices... voice, shall we say to be polite. To close, there is a small air of pay-to-win, but I'm not sure. -You are talking about the choice of personal. Well there, we attack a force: almost all the characters are playable automatically. My God that it makes fun and allows to get acquainted quickly with the game (is not it lol or Paladins?). In clear, there are roughly 25% of the game that is unlocked via a kind of subscription. But there is plenty to do with what we have. And so unless the paid characters are game-breaker, the game is honest. In terms of game modes, it's pretty cool, I let you see the description of the game. Besides my friends, know that it is translated into French! -It's a nice point. Even if "counter" has been translated as "count", which is a choice that I would blame the Trad ' (Ho sweet ironis), the rest is largely correct. At the graphic level it's pretty good, but it's mostly the artistic direction that throws. So I tell you little to know me in Moba, because I respect a little...-you can not stop... But in the cyberpunk-future urban style-robot loli, I know no competitor mass. The truth is that that attracted me. -If the basis of a game is its gameplay, the embedding and implementation of the latter remains a large part of the creation. Totally agree. Well, that see, I have furnished. I don't know what to say... In truth I will conclude that even if the voices are irritating, we still little play a pseudo loli vigilante who fights with a giant lollipop. It's cool...-.... all for that. Yeah Ben 2.5 Giga, guys can test '... In any case, I confirm that it is a real game, with a concept and a universe a little innovative, that deserves to be played... Even if I'm personal, I can't stand the Moba. I tell you more my Loulou, I go back on real games...-stop. ... And that arthritis saves you!
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