The Deep Ones (jorgegx00)
About
Fight your way between difficult enemies, unlock useful abilities, and survive awesome boss fights!
The game is not completed and is missing mechanics, animations and bosses.
I did all the programming and my Brother all the art(Animations, sprites, tilesheets, GUI). Everything in 15 days!
We only got time to finish 3 bosses. but there are more bosses, enemies and scenarios that are half done and could be implemented in the future.
FAQ:
1 - How to exit the game?
ALT+F4, we didn't got time for a pause menu, after the JAM is finish we will update the game with other features.
2 - What about my progress?
The game has auto save, every time you defeat a boss or touch a shrine(the statues) the game will be saved.
3 - How I activate objects?
You only need to hit them, later we are going to add an interaction command.
**The use of a gamepad is recommended**
Basic Controls
[Keyboard] /( Gamepad)
Move: [WASD] / (D-PAD)
Jump: [SPACE] / (A)
Dodge: [K] / (B)
**SPOILERS**
Dash: [SHIFT] / (RT)
Claw Attacks: [I] / (Y)
CREDITS:
Music used:
"Unlight", "Final Count", "Clash Defiant", "Achilles", "Shadowlands 1 - Horizon"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
"Executioner" and "The Army of Minotaur" by Makai Symphony | https://soundcloud.com/makai-symphony
Music promoted by https://www.chosic.com/free-music/all/
Creative Commons CC BY-SA 3.0
https://creativecommons.org/licenses/by-sa/3.0/
"Illusory Realm" by Darren Curtis | https://www.darrencurtismusic.com/
Music promoted on https://www.chosic.com/free-music/all/
Creative Commons Attribution 3.0 Unported (CC BY 3.0)
https://creativecommons.org/licenses/by/3.0/