Translated by
Microsoft from Deutsch
Microsoft from Deutsch
"The Deletion" is a small puzzle platformer.
We are a blue Square and have to get to the green Exit in not too big a level. In doing so, we are deleted and allowed to start the Level anew when we get to a red Surface. The Latter, foolishly, often do not stand still, but turn, rise or stand in our Way. In addition, there are also red Squares in some Levels that do either the same or the mirror wrong as we do.
Forty varied, creative and usually not very heavy Levels were created from these simple mechanics. That's quite little Content, but it's quite entertaining. Often it comes down to good Timing. Controlling with WASD and Space for Jumping works without a problem.
And so the Whole thing is very simple, with the simplest Graphics, at best quite nice Music and little Scope. But: It works, is varied and fun, and that's what it all comes down to, after all.
Rating: 6/10 Atmosphere-/10 Story 2/10 graphic 5/10 Sound 7/10 game mechanics 7/10 Balancing 7/10 game pass Verdict: Square. Virtually. Well.
6/10 Overall Rating
Translated by
Microsoft from Russian
Microsoft from Russian
Such games I call Postplatformerami and I like them very much. The Point is that they are addressed to people who are already intimately familiar with the a platformer, so that the "learning curve" can start from a very high point, without forcing the player to learn to just jump, then jump on the enemies, then jump on the spring... Instead, "Postplatformery" immediately throws a difficult challenge to the player. Some of these games are served with a sauce of nostalgia, beautiful graphics or atmospheric plot, but there are others that primarily serve the complexity or experimental gameplay.
The Deletion is just such a game. Its design is more like a game prototype than a full-fledged game, but it is not a compromise, but a pivot to the bottom. The Challenge, irritation and excitement that offer in the description are real, and the design levels are really original.
The Control is also responsive and convenient, with the exception of one feature: It is platformer for the keyboard and mouse, not the gamepad. In Steam, even partial support for the controller is not specified, because you will need a mouse to overcome obstacles (move platforms). Since the mouse takes one of the hands, then move and jump will have the other hand, which is good only with the keyboard. I, however, this difficulty has unexpectedly turned the game into a local coop, when we with up to ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ DSU Alternately took over the controller to control the main character, the mouse to move the platforms.
The Review is sent when the game has not yet passed completely (to be more precise, when it is decided that the purchase is worthwhile and the money back to carry no reason), so do not think that it is only 15 minutes. How much will I write when I pass.