The Enchanted Cave 2 reviews

Translated by
Microsoft from Deutsch
Verdict: The Enchanted Cave 2 is a great Dungeon Crawler for Fans of this Genre. There are many Levels, and many Monsters to fight. The Gameplay is fluid and Researching the Back Story is Fun. With each Pass you become noticeably stronger and you can learn new Skills via the Skill Tree, so you can also exploit the Elementary Weaknesses of the Opponents. Even Away from Exploring the Dungeon there is abundant Perimeter, there is a Museum that wants to be filled with all the legendary Objects or Residents of the City who are looking for certain Items. If you have defeated the Final Opponent and saved the City about 10 Hours pass, in about 15 Hours you have reached all the Achievments. After that, you can also play through the Game again with stronger Monsters. The Retro Graphics are reminiscent of SNES classics and look good. For Fans of Dungeon Crawlers. Summary: • Good Retro Graphics reminiscent of SNES Classics * fair level of difficulty * many Pieces of Equipment that want to be collected * Backstory which explains everything-Items with Mouse and Keyboard awkwardly Searchable • Some Graphics errors Recommendation: Well Review: The Enchanted Cave 2 is the Successor to a small Flash Game that has been vigorously moppy. This is a classic Dungeon Crawler Where you can clear plain after plane from Monsters, look for new Equipment and finally descend further down into the Dungeon. In addition, there is a small Background Layer that you can discover Step by Step and in which the History of the Cave is told. Each Level is regenerated each Time and looks different. In addition, with the Progression, the Appearance of the Cave and the Opponent generally changes, which provides more Variety. The back story also explains why the Appearance changes every time, which is great when something like this Is explained. It all starts with that the Adventurer arrives in the Form of the Character In the small Village in front of the entrance of the Cave. Like many other Adventurers, he was lured by the Prospect of Treasures and valuable Artifacts. At the Entrance of the Cave is also already a Guard Post posted to the all new Adventurers explained the Rules of the Cave. You can go deeper and deeper in the Dungeon but not go back up, the only Way to see the Daylight Again is to find so-called magic wings that teleport you back to the Surface. If you die, everything you have achieved in this Passage is lost. So You have to weigh the Risk. In addition, there is a layer Of security Every 10 Levels where Retailers have found themselves where you can stock up on your Supplies. Just about everything sounds but the Dream of Fame and Fortune is fast becoming a Nightmare. More and more People are disappearing from the City and the Diary Entries of the Inventor of the Cave Do not suggest anything good. Apparently, at the very bottom Of the Dungeon, a really horrible beast has to be defeated. The Gameplay is classic for a Dungeon Crawler, you move through the Caves, collect Treasures, find new Gear, collect valuable Status Crystals and fight monsters. If you Start a Fight against a Monster, the Fight can no longer be called off and will continue until one of the Opponents is dead. After the Start of a Fight, one can only intervene with active Spells and Healing Potions. Especially if only a little HP still has, you have to carefully weigh up whether the next Fight is still worthwhile or whether you risk too much. There are also two different Types of Equipment, once normal Equipment and once legendary Equipment. As soon as you return to the Surface, the normal Equipment disappears, but legendary Equipment is preserved and can also be collected in the local Musem. Legendary Equipment is randomly obtained from certain Monsters, from legendary Equipment Struts, or you can find a Hiding Place in which there are several legendary golden Chests. The Graphics are in the classic 16 Bit look and look very good. The Animations are also well implemented and look fluid. But There are a few small Graphics Errors every now and then that can be forgivable. Many Monsters also have unique Combat Animations, so a lot of Effort was put into it. The Music doesn't particularly stand out, but it doesn't. My most unique Criticism is Managing the Equipment, by the obvious adaptation to Consoles, the Equipment with the Mouse and Keyboard can only be scrolled through awkwardly, you can't even use the Mouse wheel.
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