Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free Search for keys, search and search again. Well still completely blunt opponents in the form of robots shoot. They only know how to run and sloppy to try to cause character at least some harm.
First in the game gets a bug with the inversion of color (not exactly inversion, but already terribly boring environment spoils even more excessive whiteness). Then the sound of the enemy is fixated and not stopped. Then in general, the enemy is killed, but for some reason continues to run in one place without causing damage.
The Game is stable (unfortunately) gets a bug with the inversion of color (not exactly inversion, but excessive whiteness cuts the eyes).
As I understood the GameGuru engine is absolutely "spineless" and best of all it is able to unnecessarily eat resources of the system even in a pathetic menuška, is not able to save the settings of the game options and even does not respond to pressing ESC, which in almost all games returns " Back "menu.
Levels of only 5, and passes all in 20 minutes and ends with the inscription "to be Continued". No, this misunderstanding does not need to be continued...
In Short, another Halturochka, created solely to collect Denezhek from the sale of players cards (the percentage of their sale is a developer's earnings).
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
"The face of hope: Underground" is a very short First-Person Something.
The Game lasts about a quarter of An hour. In this huge Long time we lavishing through Gears find a Key Map and get into new Gears with completely different Skins. After about five Minutes we get a Weapon With which we shelling in about eight Robot opponents (I did not count, and again game I guaranteed not) and a Robot Spider until they fall over and disappear.
We start in a subway, come over a Mine Into a Spaceship, then into a Maze and through Clinker Walls and then ... The Trip is over. What should the Whole thing? No one will ever fathom it.
The technical Quality is beyond all discussed. Objects and whole Houses float, we like to walk through nothing to the End of The map, Transitions are more than lovelessly clapped. The Main Task of the Opponents seems to be to get stuck at Corners, at one Point you can open four Cabinets. Four magic Cabinets, because if you stand in front of the one, you like to open the next one.
All this in grotnable GameGuru Graphics where nothing was matched. The Sounds are just as unfamiliar unfinished.
If the Quality were not technically so underground, one would come across that the Disaster would be the Most likely To be a failed Demo for GameGuru textures. Made By The Intern who was kicked out for it.
Rating: Luxury 10 Atmosphere?/10 Story Itali10 Graphics itali10 Sound Italia Sound ographic 10 game Mechanics inos 10 balancing 0/10 game pass conclusion: The Face Of Hope Is underground.
+% Overall