The Fadeling And The Passageworm

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About

There are two rooms in this game. One represents the outside world and contains six heads for you to try on. The other room has nothing in it but a mirror that tells the truth.  

I wanted to experiment with the player character's perception of themselves, and I try to think of the character not as a whole, but as an ever-changing sum of influences. The "dividual" in the "individual". A first person game where the player cannot see their own legs plays very much like a dream. And just like in a dream you never know what you'd see in the mirror. I wanted to make a comforting game, a healing game. Not sure if it has worked out.

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Low Poly Character Model by canyon_ke

"Dym" (rus. "steam') - apocalyptic song by Umka I Bronevichok (rus. "Umka And The Armored Car")

Dentist Drill sound effect by alexanderwendt

Whisper Ambience by Piggimon

Little Fire sound effect by Glaneur de sons

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Developer
Francis The Basilisk
Age rating
Not rated

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Last Modified: Jan 9, 2019

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itch.io