The Far Frontier reviews

Translated by
Microsoft from Russian
Early Access Review So-S, where to start... First I'll describe the neutral things. This is a 3-row, quite unusual for a PC, but quite standard for the Android platform (there is a similar shaft). Graphics are slightly better than Warcraft 3, although it is quite enough and there are no lagags, even when the battlefield is a tin. Sounds and music are mediocre, not particularly attractive. The Interface is convenient, learning, true, absent and some points will be incomprehensible (interactive environment, for example). There is a map of the world, linear, pass past levels of a-la ' Kingdom Rush ' do not give... So you have to farm early zones, until the pile of gold (you need to merge at the end of the battle deliberately, not allowing yourself to pass the level). Good. The Potential is, especially for such a low price. A Small arcade-casual game with a pretty big bet on luck. I like it. Each fight looks different, the enemy calls different troops + there is a factor of chaos on the battlefield itself... Well This is when the past wave of one of the participants defeated the enemy and is going to hit the second, and behind her already and her own second stomping, not touched. The Gameplay is very similar to the not so long ago released ' Art of War: Red Tides ', only there are no elements 3-hardly. Interesting? Yes, in general, but there are a lot of small flaws, plus over the balance still puffing and puffing. Battles are fast, and everything is clear and you feel the control of the battlefield. There are story inserts that are very good, usually similar developers do not bother. Bad. Early access, very early. Some features are not described, do not work or work strangely. Ranged Units constantly climb to death, and the swordniki and cavalry are stuck behind the Archers ' backs. The Hero feels weaker than enemy heroes and creatures, will die extremely quickly and behaves unsuitable (runs on the field, as a ugareloy, dealing small blows to different enemies). The Dragon, whose egg you should not sell, looks funny, but it is not clear that there with his attacks, they do not have a fire animation. Sometimes 6 Horses can lose 6-archers, although the description says that the cavalry must win the Archers at one-two. Sometimes Archers are tossing swords with one shot, another time with a dozen-not clear. About balance. Enemy Recruiting units (heroic) appear in the lateral locations and are always stronger than your squads. To Pass such levels is extremely difficult, it is necessary to grind a lot and increase the power of their military armies. When a bunch of units repel the attack of the enemy under their base, they accumulate under 50-100 people, then such a bunch of dumb not stop already nothing. If you are unlucky to insist on this lump at the enemy's fortress-they will then rush to your base and quickly that break. By the Way, if anyone starts to attack the fortress, it will not stop to death. It is very difficult to coordinate their actions, because the enemy heroes like to fobite your base and post it for 10 seconds, you start to panic and make mistakes. Posse 5 Rank troops almost do not sway, then they have to raise purely for gold, and it is constantly missing, especially if you are in an impenetrable level. In General, from the 3rd to the 5th level of the feed of coins, as in the battle for the Fortress Orcs (the eighth level or so) I constantly lose and get miserable 6 thousand. Total. The Game of your money is worth, you can buy without hesitation. It is quite unique for PC and domestic. All Our games are cool and it is an undeniable fact. Demiurgi 2, Stalker, Cosm Rangers, King'S Bounty, Lost Lands: A Hidden Object Adventure, Hello Neighbour! etc. The Far Frontier can be listed if the developer does not stop and finish it. The Scope of the project is not so extensive, but for the arcade it is very good.
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