The Fifth Expedition reviews

Translated by
Microsoft from Deutsch
Early Access Review I'm actually not the Fan of these Kind of Games, but I have to say it got me very excited! It is still in the Open Beta Phase but is still doing your mood! For all those who need a Game in which they are sometimes challenged a bit ... Here's the Solution for you!
Translated by
Microsoft from Deutsch
Early Access Review MUST Advise LEIDER against the Game. Idea is good. What has been implemented so far has also been implemented. ONLY WIRD SCHEINBAR GAR NIX MORE UMGESETZT. LETZTES UPDATE VOR ONE YEAR. PROJECT IS TOT. Don't Throw your Money out to the Window. Sorry to say, THE GAME IS DEAD. THE LAST UPDATE WAS RELEASED ABOUT A YEAR AGO. DONT WASTE YOUR MONEY.
Translated by
Microsoft from French
Early access review this is the end of the world and a survivor group must repair an old machine in underground. Disable/avoid traps, lock doors, rummage, looter, fight robotic machines. Management of camp and equipment of the group, craft and point of talents. The game is not folichon at all. I put an inch of encouragement because the game is still in development and there was work anyway. That said I have not hung, see for yourself: https://youtu.be/oxm00CYnu90
Translated by
Microsoft from Russian
Early Access Review At The beginning of July 2016-the game is crude and very repetitive. In fact, it all boils down to a level of resources and a search for a key room. At the same time the plot is not really served at all. After a couple of hidden levels, you have enough resources to craft advanced equipment. Which will help you to open more complex doors, break more complex traps, etc. so it all boils down to a meadow for a luta. Realtime with the possibility of slowing down time is not particularly happy, if you play carefully, then one level can spend from 30 minutes to 1.5 hours of real time, but you will not incur losses. If you click-you can put the floor of the team in 5 minutes, find the control room and finish the level. The Team is not infinite, but again, a very long wandering through the levels-tires. What is worse is that I have not found the sense of one-time management by more than two co-Partians. I.E. 1 pulling Lever, the second runs and most often it can be done not simultaneously, but with a delay. The Dynamics, which is in the rollers-rather an exception to the rule than the norm. Most of the time there will be no action. Again, Destructibility is a very controversial moment. You will not be able to make a hole in the wall of the explosion and go to the neighboring room bypassing the complex system of traps. And It would be funny if it could be done. Until I can recommend this game to buy. Probably after the release.
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