The Floor is Jelly reviews

Translated by
Microsoft from French
[Original experience], [quiet], [successful soil physics] [14/20] the floor is jelly is a somewhat unique, original experience. The concept is simply that the ground has a physique of a jelly. Fun when you jump to see this successful effect. This concept is the idea of the game but it will not go further and overall it works well except when several jumps must be chained, the bounce of the ground become traitors. The game is only a platform game that is based on this concept with a quiet music background and that one crosses simply without any other purpose than to explore this world of jelly. No history, particular artistic direction but just a few ideas that even if they are few, will be quantitated enough for the short lifetime of the title. If it had been longer I would certainly have bored in view of the low challenge of puzzles or exploration. In any case the concept is pleasant. The more: + the floor is jelly + the effects of the soil successful + no stress the less:-ideas little varied-bounces imprecise and difficult to assimilate-a little expensive-no real end-some bugs (fine wall, slowing down)-the end gameplay that leaves too much room for the e xplotation of chance and bugs
Translated by
Microsoft from Deutsch
The Floor is Jelly is a really good Platformer at the Beginning with a good Learning Curve and lots of Ideas. The namesake "Jelly Floor" is not the central Element at all. Due to the moving Ground, only the Levels become additionally demanding, as in some Places you have to pay attention to the Traps, which are under and above them. The Main Focus, however, is on various Gameplay elements such as Water, which reverses gravity, or Figures with which you can rotate the World or individual Areas. In the first Half of the Game, the Music always consistently undergoes the levels without getting annoying. The minimalist Look is Also impressive. However, This changes from a certain Point. From this onwards, the World is ravaged by Mistakes and some physical Laws are changed or overridden. For example, time in a Level only runs when you jump. The Idea behind it is nice, but the Implementation is not. You can't really distinguish between Feature and Bug in the last Levels, which is a great pity. If you are looking for an Option Menu, you will also be disappointed. There is not even a Dissolution setting and only the Volume and Full Screen or Window mode can be adjusted. The Floor is Jelly can be quietly watched in the Deal for a few Euros. Who was as enthusiastic about the Trailer as I was, but unfortunately you will be disappointed. If you have a Co-op partner and are interested in a 2D Platformer with new Ideas, I would advise buying too ibb & obb, which works better in all matters.
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